: Just a reminder, a traditionally mid top champ was reworked into a support SWAIN
I agree with buffing him for solo lanes, but you gotta nerf him for support too otherwise he's just gonna be even more of a pain in the ass bot lane.
: > [{quoted}](name=Infernape,realm=EUW,application-id=3ErqAdtq,discussion-id=ngEpd2Mi,comment-id=0000,timestamp=2019-12-14T21:33:04.135+0000) > > A lot of his problems is in his itemisation. He has none aside from going full AP. Sylas either tries to build AP and durability and does no damage or builds full AP and either becomes a nuisance because he needs ridiculous and frustrating amounts of shielding and healing to even be functional (release Sylas anyone?), or he just explodes because his kit is designed to work when he's in someone's face and weaving spells and AAs. > > I don't know why Riot's solution to everything is just MOAR DAMAGE! Sylas on the PBE is capable of basically half healthing squishies with E2 into W. Those two abilities maxed out with 500 AP will deal 1500 damage in an instant. > > > Honestly, removing Sylas' resets is akin to removing Riven's ability to animation cancel (which funnily enough is _actually _ a bug). It makes him needlessly clunky. E into AA into W into AA will basically freeze him in place in between W and his next AA. It feels horrible to play with. Especially on a champion that is a fighter. It honestly reminds me of when Riot reworked LeBlanc and how clunky it was waiting for her passive to proc. No cause then if you even suggest that AP itemization is lacking compared to AD all the AD people are gonna b!tch that AP items are better than AD items and don't need variety because somehow a damage type with items to cater to every situation and role is less equiped than the people who only really have raw damage to rely on.
The problem is more that in AP itemization each AP item covers so many niches simultaneously which disallows for more variance in AP itemization that covers for individual niches since those niches are already blanket covered by a single item. Some AD items do the exact same thing (notably Tiamat granting both waveclear and burst) but *most* AP items *all* do something similar, which is what's hurting AP item diversity. When you look at AD itemization on the other hand, it's exactly how you say it is. A bunch of items that all fill specific individual niches for every situation but don't really cover for multiple niches at the same time (once again, besides the Tiamat line). Your mana-based waveclear item is literally also the burst item while also being the AoE item while also being the 20% CDR item. It has a little bit of everything but specializes in nothing. Imagine if Luden's was separated into two items: one that specifically specializes in waveclear and the other in burst. Now imagine if every other AP item followed suit. We suddenly then have niche items that grant specific strengths that we can opt into instead of being forced to buy items which slightly augment several niches simultaneously.
xALESIAx (EUW)
: Can we nerf Yorick? Infact revert Yorick back or delete him completely.
> [{quoted}](name=xALESIAx,realm=EUW,application-id=3ErqAdtq,discussion-id=EWQsAUEV,comment-id=,timestamp=2019-12-15T11:53:17.693+0000) > > Spam Q on minions to get graves, press E and hit enemy champion, win trades for free without doing anything. Takes 28 seconds level 1, just saying. He's known to have a trash early game for a reason. If a Yorick is getting pre-6 kills in lane, it's usually cuz the enemy misplayed. > [{quoted}](name=xALESIAx,realm=EUW,application-id=3ErqAdtq,discussion-id=EWQsAUEV,comment-id=,timestamp=2019-12-15T11:53:17.693+0000) > > Why do Yorick's ghouls not die in one hit from AOE abilities or spells? Same reason Heimerdinger's turrets don't. At least Yorick has more counterplay since they're both melee and oneshottable by all single target effects. He also can't just deploy them at will on a charge system like Heim can. ######disclaimer: not bashing Heim balance here > [{quoted}](name=xALESIAx,realm=EUW,application-id=3ErqAdtq,discussion-id=EWQsAUEV,comment-id=,timestamp=2019-12-15T11:53:17.693+0000) > > Why does Yorick ult get like 5000 hp in late game and have the best AI out the three? Hahahaha. The word you're looking for is "consistent". She regularly ints her ass off because to pull her back you have to walk half a lane away. Land E with Maiden up against an enemy under tower? Goodbye Maiden.
: what i want and thought {{champion:517}} suppose to be is an AP BRUISER similar to how maokai before rework/runes reforged was a great ap bruiser ( even though he was suppose to be tank ) sadly there are not any great ap bruiser items, and sylas relies too much on what he faces and what ult he takes at what time. due to this the other parts of his kit were overloaded on release and they got nerfed and nerfed and he sits where he is at. idk maybe change his ult. maybe make it something like old maokais ult where he steals power and stores damage/take reduce damage and can use that as a burst to 1 vs 1 i know i just want old maokai back :(
I don't think direct changes should even be being made. We need AP bruiser items first and foremost.
: Riot, While You're Looking At Sylas...
Also having little cooldown circles around them would be cool.
: > [{quoted}](name=Infernape,realm=EUW,application-id=3ErqAdtq,discussion-id=ngEpd2Mi,comment-id=0000,timestamp=2019-12-14T21:33:04.135+0000) > > A lot of his problems is in his itemisation. He has none aside from going full AP. Sylas either tries to build AP and durability and does no damage or builds full AP and either becomes a nuisance because he needs ridiculous and frustrating amounts of shielding and healing to even be functional (release Sylas anyone?), or he just explodes because his kit is designed to work when he's in someone's face and weaving spells and AAs. > > I don't know why Riot's solution to everything is just MOAR DAMAGE! Sylas on the PBE is capable of basically half healthing squishies with E2 into W. Those two abilities maxed out with 500 AP will deal 1500 damage in an instant. > > > Honestly, removing Sylas' resets is akin to removing Riven's ability to animation cancel (which funnily enough is _actually _ a bug). It makes him needlessly clunky. E into AA into W into AA will basically freeze him in place in between W and his next AA. It feels horrible to play with. Especially on a champion that is a fighter. It honestly reminds me of when Riot reworked LeBlanc and how clunky it was waiting for her passive to proc. If Sylas was an AD champ we wouldn't have this problems. I know his a "mage" in-lore but whatever. Garen is a full AD champ with no AP at all and summones giant fucking swords from the sky. Make Sylas scale with AD and voilá - problem solved
I don't think our solution should be "just make AP bruisers AD". The solution is hurry up and figure out AP bruiser itemization.
Quarry (EUNE)
: Skill values at each level
Some are newer, some are older. That's literally all there is to it. They haven't gotten to updating how it shows for the other 140+ champs yet.
HàrrowR (EUW)
: So why am i paired against Challenger/Master players in normal?
Other people will say normals MMR, which is true, but it's that way because Challenger players want to play normals too and they'd rather not be in queue for over 45 minutes waiting for 9 other of the remaining 299 Challenger players to queue up for normals.
: Maybe most people just don't like certain posts? How can someone have 60+ accounts all post level 30 and set to log in and down vote from one computer?
No they all went from anywhere from 5-20 -> -40ish in an instant. It was I think the top 5 posts on the Hot page. I think the other commenters prolly know more about it. Also, this post was just hit with it...
Comentários de Rioters
Pandara (NA)
: Discussion post about a specific champions lack of balance, you have been warned.
Comentários de Rioters
Saezio (EUNE)
: thats too much control imo. What I would like to see is at the very least show to the player the sequence of the next 5 keystones, so they can adapt their playstyle and play around the windows of opportunity/weakness by KNOWING them. Also, when a keystone is not used, make it so it takes longer for it to be RNGd back.
I think the cd just needs to be lowered even more. It just can’t compete with pta, conq or grasp in lane which are all basically permanently up.
: Yeah they will likely tone down the damage a bit next patch/coming weeks.
They nerfed it a bit from when it was on PBE, prolly just needs more tuning. Live is basically PBE anyway rn since it’s preseason, the time to balance big changes like this.
: I have a bad feeling about somone...
Really the flamethrower is the only thing I find wonky. Other than that he's pretty much already seen as a troll pick in high elo.
AhernfVy (NA)
: So the counterplay to him isn't dodging his abilities or being ahead of him or putting him behind its just simply "durrr no be near him even if 6 kills ahead durr."
You actually played it pretty bad too though. 1. You only used turtle once and that was at the start. 2. You kept greeding for 4x tiger autos but never got the 4th, causing you to lose a lot of potential dps and potential turtle healing As soon as you know you can't get 4x tiger just swap stances to bear (when stun up or to dodge) or turtle. In this case turtle would have saved your butt. If you went 2x tiger -> turtle both times you would have won for sure. The Darius played bad too, but his win condition is really just 5x stack bleed. As long as he can survive til then he typically just wins, no matter who you're playing. The entire reason you dodge Q is to deny the 2 bleed stacks, the healing is just a cherry on top for him. If he can get all 5 bleed stacks off even with you dodging Q before you can kill him, then don't fight him.
: Dude he's an ap champion with conqueror nothing new
Yeah Conqueror needs to give less AP. Adaptive Force in general needs to give less AP. Ravenous also just shouldn't exist imo.
: Price comparison GLP Hextech VS Luden
> [{quoted}](name=Lippoutou Club,realm=EUW,application-id=3ErqAdtq,discussion-id=TEEx5mhI,comment-id=,timestamp=2019-12-10T06:00:14.728+0000) > > it just brings 10 AP much and is better for poke champs. That's why. Also cuz waveclear, no 40s cooldown and just generally increases burst damage.
Tentaku (EUNE)
: I don't mind Trynda when he is a rare sight, but when his playrate raises he needs to be dealt with
I like how the comments agree but the post is downvoted to hell. Trynd mains coming out of the woodworks here.
Antenora (EUW)
: Trynda is only good in gold and below... similar to Yi and Darius.
??? Aight tell that to all the Trynd mains in masters+ I had to face every other game.
Antenora (EUW)
: > [{quoted}](name=Z3Sleepier,realm=NA,application-id=3ErqAdtq,discussion-id=wZ1cg8gz,comment-id=00050000,timestamp=2019-12-08T12:52:14.446+0000) > > Kennen has no mains. He only has people who picked him cuz he was a safe and free lane win. > > Imagine maining this boring ass champion. I saw this post of a Kennen player a while back saying kleptomancy should come back. He had a negative win rate over 300+ games with Kennen and was averaging 5 cs per min.
: Better to finish placements now or wait?
You’ll have to do them again anyway
: Conqueror nerf for Mages are in the wrong direction
I feel both nerfs are correct. Conq shouldn’t be lasting 8s to begin with and mages shouldn’t be generating stacks faster than a melee champ.
: I mean do you need to build anti healing vs her? She can never really kill you. Just build your normal wave pushing items and go roam with your jungler or wait for a gank.
Problem is you get shoved out over time due to poke you can't really respond to.
: https://imgur.com/TwkzaZL havent played alot. in nearly every game im close to top of damage charts . only game i really got my ass kicked was vs a mord. from what i can tell mord is #1 ranked top laner atm. sooo. out of 9 games in last 2 weeks 5-4 record (12-8 last 20 for 60% wr )
: typically as maokai with his healing and cc he can sustain her damage unless she gets ahead or has ignite but maokai isnt going to out trade her. but im not grandmaster. ps i think the biggest BS on akali is the unlimited range on her R when she has you marked.
Aw :/ yeah akali just too bs at a high level Is ur Mao doin pretty good preseason tho? Kinda wanna try him out.
: this is akali who isnt an auto attacker so why would you ever consider bramble vest ? here of late as a maokai OTP top laner, my 1st item is typically {{item:3211}} to have non stop regen and hp in lane. and vs an akali who is going to do magic damage it gives mr
: ? What tanks are you playing? Since by the time she is healing from conqueror you should be leaving. But also probably just don't build anti heal since it's shit vs ap champions as a tank and probably better just to wait out laning.
I wrote this as I was going in game as Shen. I never thought about it cuz I really don't play tanks much but I realized, what really can you build? Game went well cuz the Akali wasn't playing optimally (not abusing how much she outranges Shen allows me to just trade with Grasp Q autos w/out needing E), but against an actually good Akali I'm pretty sure I'd just be screwed.
Comentários de Rioters
ErosLock (NA)
: that's not what's intended then, since the wiki says "Upon spawning, the Maiden of the Mist summons 2 / 3 / 4 Mist Walkers by her side, and while she has fewer than 4 under her fold, she raises another Mist Walker every time a nearby enemy dies."
Idk what you mean. If you have 4 ghouls, Q last hits spawn a ghoul if Maiden is within spawning range and won't create a grave. If you don't have 4 ghouls, Q last hits will spawn a grave instead. I prefer this interaction.
: > [{quoted}](name=Caretaker Jack,realm=NA,application-id=3ErqAdtq,discussion-id=yZkYtXTc,comment-id=0001,timestamp=2019-12-08T20:08:04.182+0000) > > Or... We could just not play him jungle. Oh look a person that wants to chime in on how to play a champion they themselves don't play.
Heyhey let's keep it chill here man. Not everyone is aware that he's played jungle as well.
Ahri Baka (EUNE)
: Weird this isn't downvoted yet , idk much about Kennen but from what I know he is one of the most despised top laners
We want him reworked *because* we despise him. We want a Kennen that isn't this Kennen.
: The problem with kennen is his passive and lack of damage also not to mention his reliance on flash ulti with his e to work properly. He really needs some better numbers less clunky animations and more reliability. A visual upgrade is much needed as well.
No. Full rework. Kit is cancer when good, dogshit when bad. That's an indication of a design flaw, not a numbers issue.
Yenn (NA)
: Now that Kennen is in the dumpster with pre-season changes, can he finally get the rework he needs?
I'm totally fine with letting him sit in the gutter for a year before a rework as compensation for the hell he gave us the past year.
Antenora (EUW)
: Kennen's in the dumpster because the ~~abusers~~ I mean mains actually have to play the game and learn basic mechanics like farming if they want gold.
Kennen has no mains. He only has people who picked him cuz he was a safe and free lane win. Imagine maining this boring ass champion.
Jaspers (EUW)
: I agree, lots of what old Aatrox had remained at the time of relaunch. Knockup Q (didn't need to be 3 parts but still) check, slow (changed to W )check, healing check, revive and boost, check. But they removed the one thing that made Aatrox a good fighter, his attackspeed. He went from a champ who hung back waiting for the right time to go in with 1 form of CC which wasn't the easiest to land, a bit of burst and healing OR enhanced damage, to a AD caster poke laner and up to 4 CCs in his combo, with ludicrous healing the entire game. That's a big gameplay change even if many of his features remained.
Yeah noone is saying he isn't the same champion anymore, he's not. I just dislike that people bring up other reworks like him and say that he's the only one who lost his old playstyle. Also Aatrox healing kinda ass until later now. Doesn't hit ludicrous unless he pops ult w/ DD and/or Ravenous stacked.
xWARx (NA)
: should be used as an example of us fighting back for the champs that were completely removed and just changed with no care for the playerbase use it as a line in the sand type of thing showing that the community doesnt support that kind of change to champions where their identities are removed from the game.
I mained both old and new Yorick. Old Yorick was a toxic mess of a design that should never be brought back. He was fun to play sure, but facing him was a nightmare. Same goes for old Urgot. He was basically what cassiopeia and ryze top are is now: completely bully your lane opponent off cs and outscale them (except for Jax back then). And ofcourse same for old Galio. Whenever he was strong, he was basically a 0 counterplay waveclear and poke mage tank that you couldn't retaliate against in lane. Then after lane, he had his once per 5 minute 0 counterplay flash ult that completely warped games around it. These designs were removed for good reasons. Aatrox on the other hand was a pretty decent design that they just couldn't get right. That and he was sort of stepping on the toes of Tryndamere in terms of what role they fulfilled in the game, with Tryndamere just being "better Aatrox" 90% of the time. For the most part though, it's just that they couldn't balance him properly, leaving him either op or underpowered most of his life. I think they just pushed the rework out too fast imo. They gave him a minirework while they were already working on the rework. The minirework was pretty good, made him decent again without being overpowered. This may just be a case of "we already spent too many resources on this we might as well finish it". But now let's ask the real question, do you really want to play old Aatrox right now? Do you think you'll have a good time laning against current Akali/Ryze/Cass/Tryn/Kled/etc. as old Aatrox? It'd probably be an unplayable nightmare tbh.
: someone gets it, literally most of the reworks that have had BIG changes have been like this, changes with call backs to the old mechanics, with a more cohesive kit that is less toxic, easier to balance, and fits the theme better
Yeah exactly. In general the abilities kinda do something similar to the old kit but in a much different way. Aatrox passive is reminiscent of his old W Q is like his old Q without the dash, but adding in E+Q3 makes the similarity more apparent W is replacing his old E, still slowing but with a new mechanic E is basically first half of old Q R is still the transform and gain stats skill I can understand the argument to have old Aatrox back in the game, but these people need to stop acting like Aatrox was treated any differently than other reworks of the same scale.
: Well if that was an issue you could always implement bans. I see your point because the constant shoving. Yes some champs would be better then others, but at the same time even in normal league some champs are more optimal then others. Have you seen the way they made the new 1v1 in All Stars 2019?
Yes, and I've seen Trist and Lucian picked in half the games.
: Depends. Are they asking for a boost or for duoboosting? If it's the latter, that's not really punishable. The *former*, however, very much is punishable, and you should submit a support ticket on that.
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=yrc23zHg,discussion-id=afAEpAOE,comment-id=0000,timestamp=2019-12-08T08:32:32.057+0000) > > Depends. Are they asking for a boost or for duoboosting? If it's the latter, that's not really punishable. The *former*, however, very much is punishable, and you should submit a support ticket on that. Yeah the former. Like offering me $200 for me playing on their account to boost them.
Comentários de Rioters
: > [{quoted}](name=Z3Sleepier,realm=NA,application-id=3ErqAdtq,discussion-id=04vfMrWZ,comment-id=0002,timestamp=2019-12-08T04:25:28.629+0000) > > Can you possibly make this more readable? Ok Is it Readable now?
Sort of, still oof. I gotchu. > **Passive:** Whenever Aatrox Kills a unit or hits a champion or large monster with Darkin Blade's sweetspot, he fills his Blood Well. > > When the Blood well has been Filled, Aatrox enhances his next basic attack to deal [Insert Current Passive Damage], heals himself for the damage dealt and causes his Blood Well to drain over x seconds. > > While the Blood Well is draining, Aatrox converts 10% of all physical damage dealt into true damage. Damaging a champion or large monster while the Blood well is draining refills the Blood well partially. Just split it up :) Seems like a good idea to me btw.
: Idea for Buffing Aatrox (And no, this isn't because of that video)
GodlyApe (EUW)
: Riven versus Urgot.
A good Riven won't lose that. It's entirely in Riven's hands to lose or win. Just do the usual priming of Q3 -> full combo but make sure you dodge E. Fighting in minions helps a ton too if you dodge E and Q, cuz then some of his W autos will target minions instead since he didn't get the lock on. And of course, make sure you can actually perform the combo correctly.
Comentários de Rioters
: Possibly Adding the 1v1 from All Stars
You mean the "pick Trist/Lucian/Heim" game mode? Ranged vs melee balanced btw.
: is it worth it? losing LP and getting a timeout to avoid a player who might end up in your next queue anyway?
-3lp is nothing to avoid a potential -15lp and a hit to your MMR.
xWARx (NA)
: the other 3 still have hints at the old kits however aatrox is completely devoid of his style but his name no care at all in the champ design to keep the old one just complete new.
I really don't know what you mean at this point. He has lost no less than any other champion listed there. Aatrox is still about healing, he still has his stab -> heal move, he still has his "power-up" ult, etc. These are extremely shallow comparisons as I'm sure you can imagine, but it's just as shallow as: Galio's Q is still a wind blast. Urgot's ult still suppresses and fears. Yorick still summons things. So I really don't know what you mean by Aatrox doesn't have hints to his old kit like everyone else when his hints are just as shallow as theirs. None of these champs play anything like they used to.
Yenn (NA)
: Jungle issues need to be resolved before support + carry solo lanes become a dominant strategy again
This is a Yi+Taric Lulu+Twitch etc. problem that has existed for ages. Even when it's not popular, you still see it at the very least once a month and it's cancer every time.
: Why Does Ludens Proc Spellshield?
What if Banshees/EoN didn’t have a 40s cd?
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Z3Sleepier

Nível 125 (NA)
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