Rockman (NA)
: "Jungling isn't about optimized farming, it's about repeat ganks."
Tbh, good junglers farm everything and only the things on the way to the next gank in yolo q. So... both? Kind of?
: who's going
> [{quoted}](name=Sex Crazed Eve,realm=NA,application-id=yrc23zHg,discussion-id=lNgcP5Lr,comment-id=0002,timestamp=2019-09-11T21:28:13.687+0000) > > who's going People? No idea. Teams? G2, Fantatic, Skt, Griffin, Fpx, Rng, IG, C9, TL, CG that I know of. Exciting batch without considering any of the other play in teams.
: I just saw a homeless guy order delivery to his box on the sidewalk. Paid the dude in cash. Now that's the life right there.
> [{quoted}](name=Bad Footwear,realm=NA,application-id=yrc23zHg,discussion-id=lNgcP5Lr,comment-id=0001,timestamp=2019-09-11T21:16:41.479+0000) > > I just saw a homeless guy order delivery to his box on the sidewalk. Paid the dude in cash. > My mind can't process this. I'm turning it off before it explodes.
Erubetie (NA)
: Life is sorta bad if I need some kinda tea or coffee every 4 hours otherwise I end up getting sleepy and eventually passing out like a log
> [{quoted}](name=Rin Kaenbyou,realm=NA,application-id=yrc23zHg,discussion-id=lNgcP5Lr,comment-id=0000,timestamp=2019-09-11T20:30:16.144+0000) > > Life is sorta bad if I need some kinda tea or coffee every 4 hours otherwise I end up getting sleepy and eventually passing out like a log Narcolepsy is op. Plz nerf Rito.
: Interactions that we don’t have, but ones we desperately need
Don't visit GD for a few months. Stop by randomly. Chortle soda all over my keyboard from an HD thread. Good to see things haven't changed too much.
Comentários de Rioters
Ulanopo (NA)
: You guys need to dial in back a couple of notches. https://i.imgur.com/lZxNW9E.png[/img] That's the best graphic illustration of how this works. Yes, minions meet at the middle of their lane more quickly than those of top and bottom, but this gap remains constant throughout the match, assuming no interference. Accepting that 5-second difference, if wave 1 meets at 2:00 or 2:05, wave 2 meets at 2:30 and 2:35, not 2:30 and 2:40.
> [{quoted}](name=Ulanopo,realm=NA,application-id=yrc23zHg,discussion-id=N4lyplgK,comment-id=0002,timestamp=2019-04-11T01:28:31.026+0000) > > https://i.imgur.com/lZxNW9E.png[/img] > > That's the best graphic illustration of how this works. Yes, minions meet at the middle of their lane more quickly than those of top and bottom, but this gap remains constant throughout the match, assuming no interference. Accepting that 5-second difference, if wave 1 meets at 2:00 or 2:05, wave 2 meets at 2:30 and 2:35, not 2:30 and 2:40. Ya don't say? Hmmmm.
Jikker (NA)
: > [{quoted}](name=Bazerka,realm=NA,application-id=yrc23zHg,discussion-id=KihTT4jl,comment-id=0005,timestamp=2019-04-11T03:05:49.845+0000) > > I got linked this thread today and it made me smile, thanks y'all x) TFW a Rioter necro's a thread....... I'll leave it open =P Glad you got to see it!
> [{quoted}](name=Jikker,realm=NA,application-id=yrc23zHg,discussion-id=KihTT4jl,comment-id=00050001,timestamp=2019-04-11T04:38:14.393+0000) > > TFW a Rioter necro's a thread....... > > I'll leave it open =P Glad you got to see it! Shut it down! Dammit, don't you know what happens when you let one zombie thread run around? It goes and infects all the other threads and before you know it we have a zombie apacolypse on our hands!
Bazerka (NA)
: I got linked this thread today and it made me smile, thanks y'all x)
> [{quoted}](name=Bazerka,realm=NA,application-id=yrc23zHg,discussion-id=KihTT4jl,comment-id=0005,timestamp=2019-04-11T03:05:49.845+0000) > > I got linked this thread today and it made me smile, thanks y'all x) Yw mate.
: I miss Tamat
Marc Marvel. It's funny because it's a wildly inaccurate nick name.
: > [{quoted}](name=oOBestEveNAOo,realm=NA,application-id=yrc23zHg,discussion-id=IMT5i3AA,comment-id=000000010000000000000000,timestamp=2019-04-10T17:26:19.695+0000) > > Everyone is responsible for their own actions. > > No one but Riot is responsible for creating an environment that brings out the natural worst in people. There are many institutions that create environments that bring out the best in individuals. Riot is not one of them. You have still put the blame on Riot for the toxic behavior for your other 3 posts. The frustrating environment is one thing. You still put the player actions on Riot though because Riot created the in-game environment. Making the claim that the in-game environment is the major deciding factor, when realistically speaking it's a minor factor at most, is absurd. Other minor factors would still be a result of Riot's decisions (such as terrible balance and poor upholding of the punishment system). Despite this, it's a game and one that should not hold major sway over your life. This isn't one of the Saw movies where losing the game meant losing your life. So while your history example has a point, it's also a misleading one as that situation controlled people's lives whereas League does not. And a prime example of how League isn't to blame (despite its environment) is the fact people can be very toxic in voice chat simply out of frustration regardless of the game being played. I've actually ended up disabling voice chat when playing online on my Xbox because I'm tired of listening to people screaming at me that I'm not doing well when A) I'm already fully aware and B) I am not here to listen to manchildren throwing tantrums over a lost game. And "manchildren" is an accurate term for these legal adults because they show the maturity expected of a 6 year old. There's more than the game environment at work here. And I would say a MUCH larger factor (and still far from the greatest) is the fact internet culture promotes the idea that being online comes with a license to be a jackass: that your anonymity mask gives you the power to say what you want without any fear of consequences. I'm sick of that attitude and I can't stand people defending it. The game alone isn't the deciding factor here and you should know that by now.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=IMT5i3AA,comment-id=0000000100000000000000000000,timestamp=2019-04-10T17:42:16.771+0000) > > You have still put the blame on Riot for the toxic behavior for your other 3 posts. The frustrating environment is one thing. You still put the player actions on Riot though because Riot created the in-game environment. > I put some blame on Riot. The portion of which they should be held accountable. As stated numerous times in my previous posts, each individual is responsible for how they choose to act. There is no one thing being the thing in this situation. It's numerous factors all coming together. One of those, and again, as stated by the op, that happens to be a LEADING factor is the way Riot handles their business. > Making the claim that the in-game environment is the major deciding factor, when realistically speaking it's a minor factor at most, is absurd. Other minor factors would still be a result of Riot's decisions (such as terrible balance and poor upholding of the punishment system). Despite this, it's a game and one that should not hold major sway over your life. This isn't one of the Saw movies where losing the game meant losing your life. So while your history example has a point, it's also a misleading one as that situation controlled people's lives whereas League does not. > What is absurd is to claim that the environmental conditions are not a significant factor. That's absurdity dude. It's a lot more significant than typical human response to being in a toxic situation. Everyone knows that if some one pours a cup of coffee on your head that you are going to get upset about it. What does NOT have to happen is the creation of an environment where people are encouraged to pour coffee on the heads of strangers. > And a prime example of how League isn't to blame (despite its environment) is the fact people can be very toxic in voice chat simply out of frustration regardless of the game being played. I've actually ended up disabling voice chat when playing online on my Xbox because I'm tired of listening to people screaming at me that I'm not doing well when A) I'm already fully aware and B) I am not here to listen to manchildren throwing tantrums over a lost game. And "manchildren" is an accurate term for these legal adults because they show the maturity expected of a 6 year old. > You're overly sensitive more than most on the boards and have a decade worth of history showing that. I'm not surprised those things would upset you greatly. I'm not even going to say they shouldn't, but all the same try to think about how it works for those of us who actually grew up in competitive environments when we were younger. Those of us who actually played on sports teams or even participated in academic teams. If one of your team members is stinking up the joint and messing up your team's chances of winning that teammate is definitely going to hear about it from the players they are frustrating. Here's a real life story for you. My junior year in highschool I was on the mound pitching a game that would clinch our team's right to district playoffs. I was playing lights out, I was making great pitches, I hadn't given up a run, and I was basically single handidly winning us the ball game. Then, in the 5th inning, our short stop (who had decided that drinking a 6 pack of beer and smoking 2 blunts was appropriate to do prior to the ball game, as a minor, and having slacked off and goofed around for 2 straight weeks in practice without a care in the world) made 3 consecutive errors on easy, routine ground balls, to allow 2 runs to score and give the opposing team the lead 2-1. The coach finally came to pull me out of the game, and I was pissed. There were scouts there to see me play. I literally yelled at our short stop to field a fucking ground ball and got more than an earful from our coaching staff on the bench afterwards. Even as I vented about his pre game actions and weeks of practice and kind of gave the coaches an earful back. The bench was pretty quiet after that, and we ended up losing the game. But when we all were sitting on the bench for our team's turn at bat not a single one of our players would sit next to nor talk to our short stop. We all cared about that win, we all felt betrayed by the individual who had failed to act responsibly and who had cost us a game that would have clinched playoffs. It was over 2 more weeks before any of us would even talk to him again. THAT is how competitive sports work. I get you may not have grown up with that kind of thing. But a lot of people do. And its good for them to do so because being in that type of environment teaches you to be held accountable for the things you do because your actions are going to reflect on more than just you. Your actions are going to reflect on the whole team. The way society has changed since I was in high school no longer teaches kids these lessons, no longer forces them to learn to be held accountable for the things they do, no longer punishes them when don't do the right thing and its a change for the worse. > There's more than the game environment at work here. And I would say a MUCH larger factor (and still far from the greatest) is the fact internet culture promotes the idea that being online comes with a license to be a jackass: that your anonymity mask gives you the power to say what you want without any fear of consequences. I'm sick of that attitude and I can't stand people defending it. The game alone isn't the deciding factor here and you should know that by now. There is no denying that internet culture is also responsible in part and it goes back to what I was saying in my previous paragraph. That is the way society has changed. That is the way companies like Riot operate. That is how life, for some inexplicable reason, works with the millenial special snowflake generation and the end result is the type of environments you dislike because of the actions it allows people to get away with on a regular basis.
Mopoii (EUW)
: League game didn't start in promos. Counted as loss. Anything possible ?
Nope, nothing you can do. Riot servers are crapping out and they don't care about the impact it might have on the playerbase. This happens all the time.
: > [{quoted}](name=oOBestEveNAOo,realm=NA,application-id=yrc23zHg,discussion-id=IMT5i3AA,comment-id=0000000100000000,timestamp=2019-04-10T17:01:20.458+0000) > > He's not saying its the only one. The title clearly states it's "one of the leading causes" and this is fundamentally correct. > > Toxic behavior doesn't come from a lack of self control at all. It comes from people feeling it's an acceptable thing to do because of the status quo. Self control has very little to do with it. I have accounts that have never had a punishment. I have a perma'd account. My self control has nothing to do with my behavior when I'm being toxic myself. Clearly I am capable of controlling myself in the event that this is warranted. In the event where I am being trolled on an account I don't care about I have zero qualms with telling off the person trolling and accepting whatever punishment might happen to come along if one does. I don't care what Riot policy says about being nice and pleasant to the person or persons ruining a match for my team or for the opposing team. I'm not ever, and I do mean ever, going to be nice to the people who are jerks and enjoy ruining the gaming experience of other people. And often enough the root cause of these people trolling, raging, inting, griefing, and afking is because they are matched poorly and are vastly inferior (or superior at times) to the players they are paired with. > > What the op is stating and stating correctly is that Riot not caring about the fact the system itself is toxic at its core and creates a toxic environment which leads to toxic behavior is not exactly an ideal scenario for a quality gaming experience. > > Now while Riot is not solely to blame for the actions and behaviors of every last player, they ARE to blame for creating the environment that rewards those actions as opposed to punishing them. Trolls are rewarded with the ability to ban and punish the players they troll as long as they remain silent or say no trigger words or phrases. This in turn breeds more trolls and always has as they learn Riot indirectly and some times directly rewards that type of behavior instead of punishing it. > > Take a look at this Tyler1 video: https://www.youtube.com/watch?v=ahCk63jagzs > > Now don't get me started on how his own behavior lead to the creation of many a new troll as they emulate his actions, nor get me started on how ironic I find it that this happens to him after all the nasty trolling he's done in his time. Definitely don't get me started on how Riot manages to encourage that type of thing DIRECTLY by UNBANNING an individual who should never have been allowed to play the game ever again. Just don't get me started on any of that. But as for the video you clearly see a pair of individuals trolling their asses off and ruining a game just for fun and who were very likely unpunished by the system because they didn't happen to say many or any mean things in chat. All they did was ruin a game with their actions by refusing to work as part of the team and deliberately inting and throwing a game. It's also clear from the individual metrics and choices being made that these players were not matched all that well and do not belong in a Challenger level game. Poor matchmaking might or might not have had something to do with why these players decided to out and out ruin a match, but it is rather likely that being matched with and against players far superior to them lead to a feeling of frustration that then caused them to take it out on the rest of the team and ruin a game. > > Now to give a real world example: Recall if you will the French Revolution of the 1700s. Recall if you will the actions of the masses in France. By no means is their murderous behavior considered acceptable, but it was the corruption and abuse of the French nobility against the common man that lead to that behavior. The system itself being toxic created a situation in which the natural reaction of the masses to reset the balance was to lash out at the system itself and tear it down. History is filled with examples such as this. It is natural human behavior to respond to a toxic environment in such a fashion, THAT is the human behavioral standard, not this ideal you seem to have in mind where everyone is pleasant to each other. That situation has never existed in all of human history, there has never, not once, been a utopia where things went in that type of fashion and the behavioral standard was one of each individual being pleasant and nice at all times. The world has always existed in a state of toxicity and as such it creates the situation and standard of people being frustrated by it, and this game is no different. It has always existed in a state of toxicity and Riot keeps it in such a state because this happens to produce a profit for them. It's debatable as to whether or not this is MORE profitable than a more ideal state, and I for one do not think it would be so, but that is the choice Riot has made and continues to make on a daily basis. And honestly, nothing more could be expected from a company with Marc Merril at it's head. Moral of your story: Toxic Players are not at fault for choosing to behave in manners that are unacceptable because Riot's failure created a frustrating experience and they believe said behavior is normal. It's clear you're not shifting your stance so we will leave it at that.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=IMT5i3AA,comment-id=00000001000000000000,timestamp=2019-04-10T17:09:56.394+0000) > > Moral of your story: Toxic Players are not at fault for choosing to behave in manners that are unacceptable because Riot's failure created a frustrating experience and they believe said behavior is normal. > > It's clear you're not shifting your stance so we will leave it at that. Everyone is responsible for their own actions. No one but Riot is responsible for creating an environment that brings out the natural worst in people. There are many institutions that create environments that bring out the best in individuals. Riot is not one of them.
: > [{quoted}](name=oOBestEveNAOo,realm=NA,application-id=yrc23zHg,discussion-id=IMT5i3AA,comment-id=00000001,timestamp=2019-04-09T07:03:52.679+0000) > > He's not saying it's an excuse. > > He's stating, and correctly so, that it's the cause of a majority of the toxicity. > > Matchmaking being absolutely atrocious and the ranked ladder never accounting for individual skill metrics is absolutely, 100% the reason a majority of the toxicity in league exists. It's never a quality gaming experience to be paired with 4 bronze players against 5 diamonds (or for me personally about 3 weeks ago against 2 grandmasters and their 5 man in a normal while I was the only diamond on my team of all solo players). People don't enjoy being on the ass end of that situation and wasting 20-40 minutes of their lives. The natural response to an unfair situation for human beings in life and in game is anger and frustration. When it comes to League these unfair situations are 100% avoidable if the company hosting actually gave a flying fuck, which they don't, and it's definitely a cause of anger and frustration as a consumer to know that the company providing you a service doesn't give a shit about the quality of that service and is just out to nab fistfuls of your cash. Something being frustrating does not mean it is the inherent cause of toxic behavior. Toxic behavior comes out of a lack of self control. Hence, why a frustrating situation results in someone who can't control themselves going off on someone or something. It is not the fault of the situation for the player finding it so frustrating they cannot maintain a behavioral standard. And don't even get me started on "Riot doesn't care". That was made very fucking clear during the Juggernaut patch and they've only continued down that line. However, that still doesn't mean they are inherently to blame for a player being toxic.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=IMT5i3AA,comment-id=000000010000,timestamp=2019-04-10T16:03:44.030+0000) > > Something being frustrating does not mean it is the inherent cause of toxic behavior. Toxic behavior comes out of a lack of self control. Hence, why a frustrating situation results in someone who can't control themselves going off on someone or something. It is not the fault of the situation for the player finding it so frustrating they cannot maintain a behavioral standard. > > And don't even get me started on "Riot doesn't care". That was made very fucking clear during the Juggernaut patch and they've only continued down that line. However, that still doesn't mean they are inherently to blame for a player being toxic. He's not saying its the only one. The title clearly states it's "one of the leading causes" and this is fundamentally correct. Toxic behavior doesn't come from a lack of self control at all. It comes from people feeling it's an acceptable thing to do because of the status quo. Self control has very little to do with it. I have accounts that have never had a punishment. I have a perma'd account. My self control has nothing to do with my behavior when I'm being toxic myself. Clearly I am capable of controlling myself in the event that this is warranted. In the event where I am being trolled on an account I don't care about I have zero qualms with telling off the person trolling and accepting whatever punishment might happen to come along if one does. I don't care what Riot policy says about being nice and pleasant to the person or persons ruining a match for my team or for the opposing team. I'm not ever, and I do mean ever, going to be nice to the people who are jerks and enjoy ruining the gaming experience of other people. And often enough the root cause of these people trolling, raging, inting, griefing, and afking is because they are matched poorly and are vastly inferior (or superior at times) to the players they are paired with. What the op is stating and stating correctly is that Riot not caring about the fact the system itself is toxic at its core and creates a toxic environment which leads to toxic behavior is not exactly an ideal scenario for a quality gaming experience. Now while Riot is not solely to blame for the actions and behaviors of every last player, they ARE to blame for creating the environment that rewards those actions as opposed to punishing them. Trolls are rewarded with the ability to ban and punish the players they troll as long as they remain silent or say no trigger words or phrases. This in turn breeds more trolls and always has as they learn Riot indirectly and some times directly rewards that type of behavior instead of punishing it. Take a look at this Tyler1 video: https://www.youtube.com/watch?v=ahCk63jagzs Now don't get me started on how his own behavior lead to the creation of many a new troll as they emulate his actions, nor get me started on how ironic I find it that this happens to him after all the nasty trolling he's done in his time. Definitely don't get me started on how Riot manages to encourage that type of thing DIRECTLY by UNBANNING an individual who should never have been allowed to play the game ever again. Just don't get me started on any of that. But as for the video you clearly see a pair of individuals trolling their asses off and ruining a game just for fun and who were very likely unpunished by the system because they didn't happen to say many or any mean things in chat. All they did was ruin a game with their actions by refusing to work as part of the team and deliberately inting and throwing a game. It's also clear from the individual metrics and choices being made that these players were not matched all that well and do not belong in a Challenger level game. Poor matchmaking might or might not have had something to do with why these players decided to out and out ruin a match, but it is rather likely that being matched with and against players far superior to them lead to a feeling of frustration that then caused them to take it out on the rest of the team and ruin a game. Now to give a real world example: Recall if you will the French Revolution of the 1700s. Recall if you will the actions of the masses in France. By no means is their murderous behavior considered acceptable, but it was the corruption and abuse of the French nobility against the common man that lead to that behavior. The system itself being toxic created a situation in which the natural reaction of the masses to reset the balance was to lash out at the system itself and tear it down. History is filled with examples such as this. It is natural human behavior to respond to a toxic environment in such a fashion, THAT is the human behavioral standard, not this ideal you seem to have in mind where everyone is pleasant to each other. That situation has never existed in all of human history, there has never, not once, been a utopia where things went in that type of fashion and the behavioral standard was one of each individual being pleasant and nice at all times. The world has always existed in a state of toxicity and as such it creates the situation and standard of people being frustrated by it, and this game is no different. It has always existed in a state of toxicity and Riot keeps it in such a state because this happens to produce a profit for them. It's debatable as to whether or not this is MORE profitable than a more ideal state, and I for one do not think it would be so, but that is the choice Riot has made and continues to make on a daily basis. And honestly, nothing more could be expected from a company with Marc Merril at it's head.
: > [{quoted}](name=oOBestEveNAOo,realm=NA,application-id=yrc23zHg,discussion-id=N4lyplgK,comment-id=0001000000000000,timestamp=2019-04-10T14:01:24.154+0000) > > Again, I'll explain this slowly for you: > > The minions spawn in ALL lanes every 30 seconds. They take less time to walk to mid, but after the wave is cleared there is a 30 second window before another wave reaches that lane. This pace is the same for ALL lanes. Every 30 seconds a wave meets. NO lane has a greater pace than any other. Mid lane reaches level 2 fastest only because the second wave reaches the mid point first. There is no accelerated pace for any lane because the waves in ALL lanes are limited to 30 seconds between spawns. This is just basic math and geometry. Mid lane simply gains each independent level about 5 seconds sooner than the other lanes, and this effect is not cumulative, it is static. That 5 second window is negligible in the course of a full game or even within specific game timing windows. Again, you are ignorant. While the minions do spawn at a fixed rate, and move at a fixed rate, mid lane is SHORT. It's considerably shorter than Top or Bot lane. As such, in the time it takes for minions to crash bot or top, Mid can already be killing their wave and gaining that experience. Because of this, their rate and pace of gaining experience is FASTER than the other lanes, despite the fact that the minions spawn and move at the same rate. It's not a mere 5 seconds, because the minions don't take as long to travel, and eventually it will add up in terms of the XP rate mid lane is getting over other lanes. While the other lanes are waiting for minions to arrive, mid lane is not. That's why assassins are more at home mid, because they can usually out level most opponents even if they don't start to snowball in their lane. It's basic geometry and math.
> [{quoted}](name=Oleandervine,realm=NA,application-id=yrc23zHg,discussion-id=N4lyplgK,comment-id=00010000000000000000,timestamp=2019-04-10T14:16:54.827+0000) > > Again, you are ignorant. > > While the minions do spawn at a fixed rate, and move at a fixed rate, mid lane is SHORT. It's considerably shorter than Top or Bot lane. As such, in the time it takes for minions to crash bot or top, Mid can already be killing their wave and gaining that experience. Because of this, their rate and pace of gaining experience is FASTER than the other lanes, despite the fact that the minions spawn and move at the same rate. It's not a mere 5 seconds, because the minions don't take as long to travel, and eventually it will add up in terms of the XP rate mid lane is getting over other lanes. While the other lanes are waiting for minions to arrive, mid lane is not. That's why assassins are more at home mid, because they can usually out level most opponents even if they don't start to snowball in their lane. > > It's basic geometry and math. Listen kiddo, you've been rude and insulting twice now while also being incorrect. For the last time, there is NO faster pace of XP gain in ANY of the lanes. The advantage from the lane being shorter is STATIC. That means that advantage window of 5 seconds or so never changes, you will only, at 2 minutes in or at 60 minutes in, be 5 seconds ahead of the pace of the side lanes. The effect is NOT cumulative, it does not stack up over time, it stays at 5 seconds ahead of the side lanes ALWAYS for the ENTIRE game. That is how the math of the geometry works. When you want to be wrong, fine, but try not to be an asshole while you're being wrong.
: > [{quoted}](name=oOBestEveNAOo,realm=NA,application-id=yrc23zHg,discussion-id=N4lyplgK,comment-id=00010000,timestamp=2019-04-10T12:50:55.134+0000) > > Mid lane does not generate xp at that much faster of a pace. The minions reach it sooner, but that increase only lasts for as long as the wave lasts, and since waves spawn in all lanes at 30 seconds that pace doesn't matter. Nothing would be set behind by swapping the duo and mid lane, Top and Mid are always the fastest to gain levels because they are solo, neither one out paces the other, just being solo in a lane accelerates the rate of xp gain and income gain is the same no matter what. > > The point of this is to put the most power in position to affect the largest number of objectives possible and this is especially true in matchups where the mid laner can afford to take TP and then TP into the Rift Herald fight. > > The swap of bot to top is more often what you see, but this only happens when the drake is on respawn, which is fine strategic lane assignments. If both neutral objectives are up the bot lane swap to mid is the correct strategic assignment. It's a very ignorant statement to say that Mid lane doesn't get XP faster . Obviously, it does if the minions reach it sooner. It's a shorter lane than both top and bot, so in the time it takes for the minions in top of bot to even get to the fighting point with each other, mid can go ahead and clear it's way and reap the experience. Since mid is then killing it's waves sooner than top or bot, it's getting experience faster, and will be of a higher level than either of the other lanes, especially bot lane, since bot is splitting XP between two people.
> [{quoted}](name=Oleandervine,realm=NA,application-id=yrc23zHg,discussion-id=N4lyplgK,comment-id=000100000000,timestamp=2019-04-10T13:10:37.976+0000) > > It's a very ignorant statement to say that Mid lane doesn't get XP faster . Obviously, it does if the minions reach it sooner. It's a shorter lane than both top and bot, so in the time it takes for the minions in top of bot to even get to the fighting point with each other, mid can go ahead and clear it's way and reap the experience. Since mid is then killing it's waves sooner than top or bot, it's getting experience faster, and will be of a higher level than either of the other lanes, especially bot lane, since bot is splitting XP between two people. Again, I'll explain this slowly for you: The minions spawn in ALL lanes every 30 seconds. They take less time to walk to mid, but after the wave is cleared there is a 30 second window before another wave reaches that lane. This pace is the same for ALL lanes. Every 30 seconds a wave meets. NO lane has a greater pace than any other. Mid lane reaches level 2 fastest only because the second wave reaches the mid point first. There is no accelerated pace for any lane because the waves in ALL lanes are limited to 30 seconds between spawns. This is just basic math and geometry. Mid lane simply gains each independent level about 5 seconds sooner than the other lanes, and this effect is not cumulative, it is static. That 5 second window is negligible in the course of a full game or even within specific game timing windows.
: Mid lane is a lane designed to get more XP faster. Duo lanes need more gold, and the slow build, because ADCs generally are in a rough state until they get items. Champions designed for mid also are built around high base damage so they can use the level advantage they get, and they'd be set fairly far behind if they got dumped into a slower lane. Overall, if the duo swaps to mid, it throws off a fairly delicate balance the game has in terms of design. It would be much more logical to swap top and bottom than to swap mid and bot.
> [{quoted}](name=Oleandervine,realm=NA,application-id=yrc23zHg,discussion-id=N4lyplgK,comment-id=0001,timestamp=2019-04-10T12:44:11.655+0000) > > Mid lane is a lane designed to get more XP faster. Duo lanes need more gold, and the slow build, because ADCs generally are in a rough state until they get items. Champions designed for mid also are built around high base damage so they can use the level advantage they get, and they'd be set fairly far behind if they got dumped into a slower lane. Overall, if the duo swaps to mid, it throws off a fairly delicate balance the game has in terms of design. It would be much more logical to swap top and bottom than to swap mid and bot. Mid lane does not generate xp at that much faster of a pace. The minions reach it sooner, but that increase only lasts for as long as the wave lasts, and since waves spawn in all lanes at 30 seconds that pace doesn't matter. Nothing would be set behind by swapping the duo and mid lane, Top and Mid are always the fastest to gain levels because they are solo, neither one out paces the other, just being solo in a lane accelerates the rate of xp gain and income gain is the same no matter what. The point of this is to put the most power in position to affect the largest number of objectives possible and this is especially true in matchups where the mid laner can afford to take TP and then TP into the Rift Herald fight. The swap of bot to top is more often what you see, but this only happens when the drake is on respawn, which is fine strategic lane assignments. If both neutral objectives are up the bot lane swap to mid is the correct strategic assignment.
: Well it depends on the team comp mostly I would say. For example if my team is a malphite top, fizz mid, lee sin jungle, Vayne adc, and thresh support then switching to mid for rift control is a good idea as it can be used to help us split push and get turrets. But if I have, let’s say, a Jax on my team, I’m not gonna be concerned with getting rift because my Jax can split push and do just as much if not more then rift so we don’t really need it.
> [{quoted}](name=Soul Dealer,realm=NA,application-id=yrc23zHg,discussion-id=N4lyplgK,comment-id=0000,timestamp=2019-04-10T12:23:03.118+0000) > > Well it depends on the team comp mostly I would say. For example if my team is a malphite top, fizz mid, lee sin jungle, Vayne adc, and thresh support then switching to mid for rift control is a good idea as it can be used to help us split push and get turrets. But if I have, let’s say, a Jax on my team, I’m not gonna be concerned with getting rift because my Jax can split push and do just as much if not more then rift so we don’t really need it. This last statement is actually false. In fact, accelerating the scaling of a Jax by securing Shelly and using it in his lane for extra plate gold and potentially first tower gold would ramp the Jax's scaling up by such a significant margin that he could become unable to be contested in a side lane by any one, or potentially two, members of the opposing team for quite some time. If no one can contest the Jax or 3 or more people are sent to contest his split and stop his tower taking then the Jax team would secure other objectives elsewhere. This is how one piece of acceleration can turn into a snowball of teamwide acceleration and lead to rather easy victories. That's how much Rift Herald means at the moment, it's the most powerful snowballing tool available on the map and taking it can outright win the game with how much pressure and income advantages it can create. It makes a lot of sense to devote resources to protecting/taking this objective for that reason and keeping as many members around it as possible from the moment it spawns.
Comentários de Rioters
: If CLG Ear had multiple personality disorder...
I'm gonna need to smoke at least 3 more blunts before I can even begin to properly ponder this important question.
Sęraph (NA)
: I love feedback reports
I dunno, seeing 5 to 10 of these every day only lets me know just how awful the community is and just how little Riot is actually doing to get rid of all these trolling ass hats since that rate never seems to decrease. Each time I see one I just die a little more inside in addition to being annoyed at having yet another stupid box to click through post game.
: Anyone else agree if you arnt picking meta slave champs, you have a less chance to win?
Champion selection, at all levels, has ALWAYS been more important than player skill for the entirety of League's existence. Solo Q has shown a clear and obvious trend in increased performance for teams that select more meta, more tanky compositions because the players in solo q are not coordinated enough to execute more difficult strategies than "group and team fight". There has never, ever, been a moment where this was not true. And for obvious reasons. The more durable and powerful compositions have an edge in uncoordinated play environments because they are more forgiving to play and offer opportunities to win at all stages of the game unlike some styles of compositions (poke comp, split comp, etc).
: If you're being toxic because you can't handle someone having an off game for whatever reason, then it's not matchmaking at fault for you being toxic. Matchmaking being shit isn't an excuse for toxicity from anyone.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=IMT5i3AA,comment-id=0000,timestamp=2019-04-08T21:10:49.858+0000) > > If you're being toxic because you can't handle someone having an off game for whatever reason, then it's not matchmaking at fault for you being toxic. > > Matchmaking being shit isn't an excuse for toxicity from anyone. He's not saying it's an excuse. He's stating, and correctly so, that it's the cause of a majority of the toxicity. Matchmaking being absolutely atrocious and the ranked ladder never accounting for individual skill metrics is absolutely, 100% the reason a majority of the toxicity in league exists. It's never a quality gaming experience to be paired with 4 bronze players against 5 diamonds (or for me personally about 3 weeks ago against 2 grandmasters and their 5 man in a normal while I was the only diamond on my team of all solo players). People don't enjoy being on the ass end of that situation and wasting 20-40 minutes of their lives. The natural response to an unfair situation for human beings in life and in game is anger and frustration. When it comes to League these unfair situations are 100% avoidable if the company hosting actually gave a flying fuck, which they don't, and it's definitely a cause of anger and frustration as a consumer to know that the company providing you a service doesn't give a shit about the quality of that service and is just out to nab fistfuls of your cash.
Comentários de Rioters
: toxicity seems worse than ever
I gotta be honest, the game has devolved to the point where there is nothing but trolling, griefing, inting, rage quitting toxic players in every single ranked game below diamond level and below diamond 2 its still half the time or more. Its gotten that bad. I really could care less about the flamers, they really don't bug me, mute button is op. But I really fucking want all these ass hats who deliberately ruin games to be banned out so we can actually have a quality gaming experience again as players who play below challenger. I'm just so tired of this bs this season. I legit had one smurf get a run of over 40 straight trolled games. I'm still getting 40 LP per win, but I'm really not motivated to play it as much after i lost my 70 LP per win MMR inflation and my solid win streak to open that account. It kinda sucks getting to plat and diamond MMR and being ranked in silver 4 with this season's placement changes. Nothing but garbage plat players seeing "Silver 4, wtf matchmaking?!?! Fuck this bs I'm trolling" every damn game.
Myrmiron (EUW)
: Left a ranked game because my team wouldn't stop flaming each other
Literally trolled the game because words bugged you? That's even worse than saying something mean. Riot priorities are completely fucked when you can post about it on the boards without repurcussion when you should receive a minimum 14 day ban for that bullshit.
: > [{quoted}](name=oOBestEveNAOo,realm=NA,application-id=yrc23zHg,discussion-id=8Bzyw3Gx,comment-id=00080000,timestamp=2019-04-04T04:38:27.653+0000) > > You mean still as oppressive in lane despite a series of nerfs and an omnipresent force in the meta because of how strong the champion is at all stages? > > Yes, he's as "bad" as Aatrox. Maybe even slightly better. He has a 44% winrate and for multiple reasons.
> [{quoted}](name=BoilTheOil,realm=NA,application-id=yrc23zHg,discussion-id=8Bzyw3Gx,comment-id=000800000000,timestamp=2019-04-04T21:03:01.310+0000) > > He has a 44% winrate and for multiple reasons. Similar to Ryze and yet that champ is busted. People have to stop trying to use win rate as an example in a vacuum. It means nothing. It only ever means something in combination with a number of other metrics like pick rate, ban rate, and performance in high elo and competitive. Difficult to play champions have historically ALWAYS had sub 50% win rates overall because bad players with poor mechanics play those champs poorly. This fator is even more noticeable and dramatic when a champion is popular.
: Relevant mana costs? In 2019? Are you kidding me?
> [{quoted}](name=SupaDevilJuice,realm=NA,application-id=yrc23zHg,discussion-id=8Bzyw3Gx,comment-id=0009,timestamp=2019-04-04T05:24:56.862+0000) > > Relevant mana costs? > > In 2019? > > Are you kidding me? Yeah, I know. But you definitely won't get it if you don't ask for it.
: Up Vote This, Please
Time to abide by GD Law and downvote Chickenwrap on sight for a couple days.
: Sylas is as bad as aatrox now though
> [{quoted}](name=BoilTheOil,realm=NA,application-id=yrc23zHg,discussion-id=8Bzyw3Gx,comment-id=0008,timestamp=2019-04-04T04:27:25.576+0000) > > Sylas is as bad as aatrox now though You mean still as oppressive in lane despite a series of nerfs and an omnipresent force in the meta because of how strong the champion is at all stages? Yes, he's as "bad" as Aatrox. Maybe even slightly better.
: > [{quoted}](name=oOBestEveNAOo,realm=NA,application-id=yrc23zHg,discussion-id=8Bzyw3Gx,comment-id=0005000000000000,timestamp=2019-04-03T22:10:02.538+0000) > > If you completely misplay his all in sure. That might happen. Poor players often make this complaint rather than learn how to properly counter his attempted all in. > > I'm going to avoid responding to the rest your post because it's more silly nonsense that's easily avoided by having even a basic understanding of the game and the matchup. You're going to avoid responding because the fact is all you've offered is bullshit platitudes and no specific examples whatsoever to substantiate the claims. Zed is currently listed in several tier lists as S tier, so spare me this demure representation of his performance.
> [{quoted}](name=Crescent Dusk,realm=NA,application-id=yrc23zHg,discussion-id=8Bzyw3Gx,comment-id=00050000000000000000,timestamp=2019-04-04T02:08:32.336+0000) > > You're going to avoid responding because the fact is all you've offered is bullshit platitudes and no specific examples whatsoever to substantiate the claims. > > Zed is currently listed in several tier lists as S tier, so spare me this demure representation of his performance. Plenty of balanced champions are S tier. Lee Sin has been S tier for all of his existence and is very balanced with clear strengths and weaknesses as well as moments of opportunity for counterplay. Zed is similar, nothing in his kit is inherently broken, and he has clear strengths and weaknesses as well as moments of opportunity for counterplay. The very fact that you stated that "hurr durr, even if I cc him right after he ult she still lands his full combo on me and kills me hurt durr" exemplifies that you lack even a basic understanding of what you need to do in that situation (which is generally just flash away or combo kill him yourself with any number of champions), and your attitude makes it clear that nothing can possibly be explained to you as your mind is made up to stick with your ignorance and lack of understanding rather than learn how more talented players handle the situation and why they think he's in an acceptable state. There is nothing to be gained from responding to you because you don't allow any room for a response other than your own misinformed opinion. Which I won't give you since I know better.
: > [{quoted}](name=oOBestEveNAOo,realm=NA,application-id=yrc23zHg,discussion-id=NeqUIwyB,comment-id=000a00000000,timestamp=2019-04-03T22:13:45.314+0000) > > How the actual fuck did she see your post, copy it, and then go back in time to try and usurp you? Bitch needs to share that time machine she's got. mage mains imo
> [{quoted}](name=HateDaddy,realm=NA,application-id=yrc23zHg,discussion-id=NeqUIwyB,comment-id=000a000000000000,timestamp=2019-04-04T01:28:12.461+0000) > > mage mains imo Smh, it was so obvious. Zilean main.
: I've never had a problem with sylas in lane. I play veigar, who is a worse matchup (i guess?) Never lost lane against sylas.
> [{quoted}](name=joywhodidthisjoy,realm=NA,application-id=yrc23zHg,discussion-id=8Bzyw3Gx,comment-id=0007,timestamp=2019-04-03T22:52:43.227+0000) > > I've never had a problem with sylas in lane. > I play veigar, who is a worse matchup (i guess?) > Never lost lane against sylas. I find a good sylas in high level play to be rather annoying in lane. I feel like there isn't much I can do besides just cede control of the lane completely in most matchups and sit under my turret farming what he allows me to farm while he farms and roams and deep wards and does all those cool nifty league things. It's less about finding him unfair and more about just how annoying his typical lane patterns are and how impossible it is to push him out without a jungler assist. I'm ok with lane bullies when they have a strategic tradeoff, but this champ can legit 1v9 late game too. I don't feel like he should get to dominant at all phases of the game.
: > [{quoted}](name=Ahri Body Pillow,realm=NA,application-id=yrc23zHg,discussion-id=NeqUIwyB,comment-id=000a,timestamp=2019-04-03T16:43:26.835+0000) > > https://www.memedroid.com/memes/detail/2603172/Stop-killing-volcanoes-to-make-lava-lamps > > Shameless memestealing and upvote whoring. > > I really expected more from you, HateDaddy. I’ve literally never seen that before
> [{quoted}](name=HateDaddy,realm=NA,application-id=yrc23zHg,discussion-id=NeqUIwyB,comment-id=000a0000,timestamp=2019-04-03T18:47:00.427+0000) > > I’ve literally never seen that before How the actual fuck did she see your post, copy it, and then go back in time to try and usurp you? Bitch needs to share that time machine she's got.
: > [{quoted}](name=oOBestEveNAOo,realm=NA,application-id=yrc23zHg,discussion-id=8Bzyw3Gx,comment-id=00050000,timestamp=2019-04-03T16:25:17.151+0000) > > I've honestly felt like Zed is pretty balanced for years. He was kinda bs on release and for a while right after, but he got a ton of nerfs and has been rather healthy to play against for a while now. If Zed spams everything to clear a wave he has no energy to fight you back and you all in him. If he all ins you with full energy there are tons of counterplay options if you play the encounter correctly. He also doesn't scale super hard and his strongest point is definitely at 2 and 3 items with a lead. His skill floor is also insanely high. This is a fairly healthy style champion who just happens to be Feast or famine as an assassin pick should be. There is no counterplay when his mark has such a stupid duration that you can CC him as soon as he reappears, burst him, but most mage burst rotations do not outrace the burst of an assassin so right after he gets out of the CC there is still plenty of time for WEQ+auto+ignite left before the mark pops. This is particularly true because Zed's kit virtually allows him free farming of bot lanes as most ADC's do not have the built in defenses some CC mages and tanks do, and by 2 items Zed doesn't even need to land Q's to kill an ADC unless that ADC has rushed GA+tabis, by which point that ADC becomes irrelevant against the opposing ADC. You can make a Zed go 0/4 in lane and he can quickly turn it into a 20/4 by just visiting bot lane and getting fed off the support or ADC instead since unlike other assassins he has an effective 1200+ range engae bewteen the shadow and ult, and his ult is one of the best turret diving ults in the game. The Zed can waste his energy and not get all-in'd because his shadow+Q range all match or outrange most mages that are not Xerath or Azir, so when he's pushing the wave he's nowhere near all in range by any mage, and if the mage threatens to all-in him by getting close to the minion wave before Zed has used a shadow, that mage risks getting chunked down. Zed is the opposite of a healthy assassin. Talon has to dive into melee range to do his full burst and stays there unless the enemy hops a wall. Katarina has to go in. Fizz has to go in, even Ekko has to go in and may have to waste ult to even get out. Zed is the single assassin with enough scaling where he can 100-0 mages/adc's/assassins with a WEQ from 650 range all without comitting into melee once he's at 2-3 items. Zed is the only assassin who could duel Revenge's Riven in Twitch Rivals, no assassin even has a prayer of dueling a Riven let alone any other bruiser.
> [{quoted}](name=Crescent Dusk,realm=NA,application-id=yrc23zHg,discussion-id=8Bzyw3Gx,comment-id=000500000000,timestamp=2019-04-03T21:37:05.019+0000) > > There is no counterplay when his mark has such a stupid duration that you can CC him as soon as he reappears, burst him, but most mage burst rotations do not outrace the burst of an assassin so right after he gets out of the CC there is still plenty of time for WEQ+auto+ignite left before the mark pops. > If you completely misplay his all in sure. That might happen. Poor players often make this complaint rather than learn how to properly counter his attempted all in. I'm going to avoid responding to the rest your post because it's more silly nonsense that's easily avoided by having even a basic understanding of the game and the matchup.
: > [{quoted}](name=oOBestEveNAOo,realm=NA,application-id=yrc23zHg,discussion-id=9bGuVkEV,comment-id=000000000001,timestamp=2019-04-03T16:06:07.454+0000) > > I mean I'd rather have neither type of player in a perfect world tbh. > > But we don't live in that world. We live in one where Riot actively encourages trolling with the systems they've put in place and punishes people who get upset about being trolled. Perhaps these systems weren't intended to do that, but when rage quitting only gets you a 5 minute dodge timer for 5 games after your umpteenth game of rage quitting and being mad at the rage quitter in chat for a couple sentences earns a ban that's where the state of the game is. > > If THAT'S the world I'm stuck in then I'd rather not have the guy who makes the game 4v5 or 4v6. I'll take the loud obnoxious asshole who is still trying to win since I can press a button to mute him. There is no "I need to replace a trolling, inting team mate" button that gives you a player who isn't trying to ruin the game. With how loosely "trolling" and "inting" are defined by League players, are you sure you want that guy who has a serious compulsion to be an asshole while simultaneously making zero attempt to play as part of a team because "my team just holds me back"? The difference between a troll and a flamer, in this context, is that the troll is still playing, albeit improperly. The flamer is wasting time typing up a storm in chat and on the "just mute" logic he's cutting off his communications from his team. Both players ruin the game and muting doesn't undo that for the flamer. Dodging may not be the ideal solution, but it's a better loss to take versus dealing with either of those players going out of their way to ruin the game. Both are just as likely to cause a loss, just in different manners. Besides, based on my introductory question, you should know that there are actually fewer trolls/inters than players say there are. I have dealt with flamers pretty much every single day. I've only dealt with true trolls/inters/griefers about once a week, if that. Anecdotal evidence? Sure. But there's also another surefire means of reporting players choosing to ruin games via inting/trolling and that's by submitting a ticket with replay or screenshots. Riot will have that data and can use that to expedite punishments of those who are using gameplay to ruin the game.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=9bGuVkEV,comment-id=0000000000010000,timestamp=2019-04-03T16:31:26.405+0000) > > With how loosely "trolling" and "inting" are defined by League players, are you sure you want that guy who has a serious compulsion to be an asshole while simultaneously making zero attempt to play as part of a team because "my team just holds me back"? > Now you're describing a troll as well. This person who refuses to play like part of the team is trolling and I don't care what he says in chat, nice or ugly, I want this asshole off my team. He could be the world's most pleasant dude in chat, but the fact is he's a jerk for refusing to cooperate with the team and is in violation of the ToS and should be banned for that and not what he says in chat. > Besides, based on my introductory question, you should know that there are actually fewer trolls/inters than players say there are. I don't usually report people for being dicks in chat. I report people for trolling, inting, griefing and afking. And I get instant feedback reports for them every other game or every third game. There are shit tons of them. An absolutely mind boggling amount. You know what they ultimately get banned for? Their in game chat. Not the trolling, inting, griefing and afking. When I report one of these folks and don't get a feedback click box (which I'm so fucking tired of seeing 10 times a day) I know it's because they trolled silently in order to aggravate their teammates and generate bans for them as part of their trolling fun. All this says a lot about Riot priorities and why the state of the community is so fucked up. People shouldn't be encouraged to troll in whatever way they please as long as the do it silently and punish the players upset at the person doing the trolling as a bonus troll for trolling well. I literally can't go 2 hours without getting a feedback card letting me know Riot is actually doing nothing about these people because of the ridiculous number of them I still get after years and years of reporting this shit not decreasing the rate at which it's seen.
: Fix Zed and other energy champs while we're at it. Bullshit waveclear and trading spam while all the mana users either get pushed out of lane to recover mana to match these champs' wavepush. Zed in particular is disgusting with his scaling, getting both great waveclear with a quickly refilling resource while also being one of the strongest 1v1 champs in the game and being essentially an AD mage with all the perks of an assassin in burst.
> [{quoted}](name=Crescent Dusk,realm=NA,application-id=yrc23zHg,discussion-id=8Bzyw3Gx,comment-id=0005,timestamp=2019-04-03T16:15:29.692+0000) > > Fix Zed and other energy champs while we're at it. Bullshit waveclear and trading spam while all the mana users either get pushed out of lane to recover mana to match these champs' wavepush. > > Zed in particular is disgusting with his scaling, getting both great waveclear with a quickly refilling resource while also being one of the strongest 1v1 champs in the game and being essentially an AD mage with all the perks of an assassin in burst. I've honestly felt like Zed is pretty balanced for years. He was kinda bs on release and for a while right after, but he got a ton of nerfs and has been rather healthy to play against for a while now. If Zed spams everything to clear a wave he has no energy to fight you back and you all in him. If he all ins you with full energy there are tons of counterplay options if you play the encounter correctly. He also doesn't scale super hard and his strongest point is definitely at 2 and 3 items with a lead. His skill floor is also insanely high. This is a fairly healthy style champion who just happens to be Feast or famine as an assassin pick should be.
: > [{quoted}](name=oOBestEveNAOo,realm=NA,application-id=yrc23zHg,discussion-id=9bGuVkEV,comment-id=0000,timestamp=2019-04-03T09:47:30.065+0000) > > Me, personally? > > I'll take the flamer over the trolls any day. Flaming you can mute and just play on. Trolls don't get punished for inting, griefing, or afking the overwhelming majority of the time and no button can solve the problems they create in game. > > All the same, you could try not being a dick in game. Even when the trolls deserve it. > > Also, holy smurf upvoting Batman! Wowza. This is actually where I am at as well. I'll take the flamer and mute them, because flamers care the most about winning the game, and that's really all I care about as well. Common goal. Also is it just me, or do flamers just tend to be better players overall lol
> [{quoted}](name=Ulquiorra0123,realm=NA,application-id=yrc23zHg,discussion-id=9bGuVkEV,comment-id=00000000,timestamp=2019-04-03T11:41:04.835+0000) > > This is actually where I am at as well. I'll take the flamer and mute them, because flamers care the most about winning the game, and that's really all I care about as well. Common goal. Also is it just me, or do flamers just tend to be better players overall lol I mean I'd rather have neither type of player in a perfect world tbh. But we don't live in that world. We live in one where Riot actively encourages trolling with the systems they've put in place and punishes people who get upset about being trolled. Perhaps these systems weren't intended to do that, but when rage quitting only gets you a 5 minute dodge timer for 5 games after your umpteenth game of rage quitting and being mad at the rage quitter in chat for a couple sentences earns a ban that's where the state of the game is. If THAT'S the world I'm stuck in then I'd rather not have the guy who makes the game 4v5 or 4v6. I'll take the loud obnoxious asshole who is still trying to win since I can press a button to mute him. There is no "I need to replace a trolling, inting team mate" button that gives you a player who isn't trying to ruin the game.
Jamaree (NA)
: > [{quoted}](name=Ulquiorra0123,realm=NA,application-id=yrc23zHg,discussion-id=9bGuVkEV,comment-id=00020000,timestamp=2019-04-03T11:43:20.624+0000) > > _**--Removed--**_ Yes, yes I would actually, I don't want to deal with that bullshit, and let's be honest here, people like that who get banned don't flame in games they are winning, they flaming in games they are losing so if we are gonna lose anyway, why make it worst with flaming?
> [{quoted}](name=Jamaree,realm=NA,application-id=yrc23zHg,discussion-id=9bGuVkEV,comment-id=000200000001,timestamp=2019-04-03T12:11:33.501+0000) > > Yes, yes I would actually, I don't want to deal with that bullshit, and let's be honest here, people like that who get banned don't flame in games they are winning, they flaming in games they are losing so if we are gonna lose anyway, why make it worst with flaming? If the screen shot is accurate it was done in games being won. Just saying. Let's be real, would you, in your promos to diamond let's say, rather have the autofilled mid laner who is pissed about being mid lane and takes smite to steal the junglers buff camp and then immediately ints it to the enemy mid before running it down upon respawn for 20 minutes or the guy who yells at the troll doing this? Just a hypothetical for you to consider.
: Even if they nerfed his mana regen and up his mana costs it would not matter since biscuit and corrupt potion exist.
> [{quoted}](name=AS I LAY FEEDING,realm=EUW,application-id=yrc23zHg,discussion-id=8Bzyw3Gx,comment-id=0004,timestamp=2019-04-03T15:44:05.460+0000) > > Even if they nerfed his mana regen and up his mana costs it would not matter since biscuit and corrupt potion exist. It's because these exist and he often takes them that they should up these costs. Just as they did with Urgot for the same reasons.
: Have you ever actually played Sylas? He does the same thing every other mage that builds a bunch of mana does. He is also extremely mana hungry. Going in is never "always the best option" - especially with the current patch, missing his Q is a death sentence and chances are he won't actually be good until post level 9 due to the massive dash/shield nerf, similar to Urgot. Frankly, if you're going to complain about Sylas' waveclear you really ought to mention abominations like Zoe as well.
> [{quoted}](name=Frontline Fury,realm=EUW,application-id=yrc23zHg,discussion-id=8Bzyw3Gx,comment-id=0003,timestamp=2019-04-03T15:22:07.085+0000) > > Have you ever actually played Sylas? He does the same thing every other mage that builds a bunch of mana does. He is also extremely mana hungry. Going in is never "always the best option" - especially with the current patch, missing his Q is a death sentence and chances are he won't actually be good until post level 9 due to the massive dash/shield nerf, similar to Urgot. > > Frankly, if you're going to complain about Sylas' waveclear you really ought to mention abominations like Zoe as well. I made this post after playing a full AP sylas that rushed pen items. No extra mana. Not even in runes. Mana was never an issue despite non stop ability spam. I have often made posts about the bullshit that is Zoe. She should not exist.
Seruvos (NA)
: Sylas feels like he is always playing URF, with lane sustain =/. Its pretty toxic to play against.
> [{quoted}](name=Seruvos,realm=NA,application-id=yrc23zHg,discussion-id=8Bzyw3Gx,comment-id=0000,timestamp=2019-04-03T10:08:16.685+0000) > > Sylas feels like he is always playing URF, with lane sustain =/. Its pretty toxic to play against. When the right choice for him is to always go in I kinda feel like it's a problem. There's no downside for him to spamming all his abilities when this succeeds in clearing the wave and simultaneously out trading his opponent as well as winning the sustain/mana trade in a huge way. There should be proper counterplay and windows of opportunity aside from having your jungler permanently camp the lane to all in him every time he uses an ability that's on a short cooldown.
: Banned For Abusive Chat
Me, personally? I'll take the flamer over the trolls any day. Flaming you can mute and just play on. Trolls don't get punished for inting, griefing, or afking the overwhelming majority of the time and no button can solve the problems they create in game. All the same, you could try not being a dick in game. Even when the trolls deserve it. Also, holy smurf upvoting Batman! Wowza.
TDK (NA)
: 12/0/6 - How is this an A+?
So many ppl saying cs here and they are wrong this time... Likely it was ward score, which is weighted more heavily for junglers and supports. In addition, games where the enemy team is getting super hard smashed are actually tougher to get and S in. Could probably also be your damage out put totals which are generally lower in games where the enemy team gets rolled that hard.
Comentários de Rioters
: Dude, they need to stop fucking killing volcanoes to make lava lamps
SpaceCatLv (EUNE)
: > [{quoted}](name=oOBestEveNAOo,realm=NA,application-id=yrc23zHg,discussion-id=ad95ZlJ0,comment-id=0000,timestamp=2019-04-02T15:46:23.250+0000) > > First of all, you ALWAYS gank a darius lane at level 3. No ifs, ands, or buts. In fact, as a jungler, you gank at level 2 in mid or top if you're on a champ that can pull this off (Twitch, Lee Sin, etc) or occasionally bot, and every other champ clears double buffs, a crab, and one other camp (or red, krugs, crab) and then ganks a solo lane. Your first mistake was dramatically misplaying the opening of the game because you lacked an appropriate understanding of what you need to be doing on the map in given scenarios. > > Secondly, do not, I repeat, DO NOT power farm the jungle in solo q. You will lose every single game you do this. You ONLY clear the camps that are on the way to your next gank and you need to be active, CONSTANTLY in all the lanes. If you are playing with other idiots who don't know how to set up a gank then INFORM them of what they need to do to let the enemy push so you can come and make plays with them. Your lack of communication in that game lead to a bad game state in addition to an abysmal lack of understanding of the game. > > Not that it's right to flame, but you did basically everything wrong. Thank you for advice. I sure don't know how to play early game based jungler. Maybe that is because recently i spammed Evelynn and she kinda requires farming to get lvl 6 fast.
> [{quoted}](name=SpaceCatLv,realm=EUNE,application-id=yrc23zHg,discussion-id=ad95ZlJ0,comment-id=00000000,timestamp=2019-04-02T16:33:52.107+0000) > > Thank you for advice. I sure don't know how to play early game based jungler. Maybe that is because recently i spammed Evelynn and she kinda requires farming to get lvl 6 fast. Actually she does not. She never really has. She's much better on ganks post 6 these days, certainly, but she has hard cc that can ensure kills at level 3. The best bet with her is to grab level 3 and double buffs, then head to a solo lane that you encourage to all in bait the enemy, put your charm on the enemy as you walk in, and even if they flash you can flash follow lockdown for the kill very easy. Ever since the rework Eve is even MORE dependent than she used to be on getting kills in lanes prior to 3 and 4 minutes in order to snowball and be relevant in the game state there after. Never try farming to 6 in solo q, it will never work out for you. It works in pro play because all the teams are so coordinated with deep wards and constant jungler tracking that this is often the default method since some early level ganks can amount to nothing with a waste of time as a resource if it's spotted out and isn't a surprise. This is never the case in solo q.
SpaceCatLv (EUNE)
: Trolling poopy strategy after receiving 0 ganks. What should i do ?
First of all, you ALWAYS gank a darius lane at level 3. No ifs, ands, or buts. In fact, as a jungler, you gank at level 2 in mid or top if you're on a champ that can pull this off (Twitch, Lee Sin, etc) or occasionally bot, and every other champ clears double buffs, a crab, and one other camp (or red, krugs, crab) and then ganks a solo lane. Your first mistake was dramatically misplaying the opening of the game because you lacked an appropriate understanding of what you need to be doing on the map in given scenarios. Secondly, do not, I repeat, DO NOT power farm the jungle in solo q. You will lose every single game you do this. You ONLY clear the camps that are on the way to your next gank and you need to be active, CONSTANTLY in all the lanes. If you are playing with other idiots who don't know how to set up a gank then INFORM them of what they need to do to let the enemy push so you can come and make plays with them. Your lack of communication in that game lead to a bad game state in addition to an abysmal lack of understanding of the game. Not that it's right to flame, but you did basically everything wrong.
: Looks like Yi forgot to bring his sword to the Hollowing Abyss
: > [{quoted}](name=oOBestEveNAOo,realm=NA,application-id=yrc23zHg,discussion-id=EnbqBIke,comment-id=0000,timestamp=2019-03-28T21:12:33.213+0000) > > You see, when a mommy inhibitor and a daddy inhibitor love each other VERY much... I swear I thought I saw the Hitler word in the sentence.
> [{quoted}](name=14daysuspensionk,realm=EUNE,application-id=yrc23zHg,discussion-id=EnbqBIke,comment-id=00000000,timestamp=2019-03-28T21:14:35.667+0000) > > I swear I thought I saw the Hitler word in the sentence. Hitler Hitler, Hitler Hitler Hitler Hitler and Hitler Hitler Hitler Hitler Hitler Hitler Hitler Hitler. Fixed it for u.
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oOBestEveNAOo

Nível 32 (NA)
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