: TFT Very Fun Concept... Too many major issues already though...
I know this is going to come off as nitpicky, but please in the future try breaking up your thoughts a bit with paragraphs OP. I genuinely want to read your post, but the "wall of words" is more taxing on a person's vision/focus. I will say that i'd call them *pieces* or champions, not cards. This is very much not a CCG. I myself have lost a bit of enthusiasm for this mode due to the unoriginality of many just spamming assassin/ninja comps. Variety would be nice. Whether or not they're strong in specific elos is secondary in my mind. Obviously the higher up you go, more people are capable of adapting and overcoming it.
: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/eBazIgqN-arcade-2019-mission-list-and-dates should help you out
> [{quoted}](name=DaenrysTargaryen,realm=NA,application-id=RaE1aOE7,discussion-id=tj5L49Bp,comment-id=0000,timestamp=2019-07-22T03:06:44.999+0000) > > https://boards.na.leagueoflegends.com/en/c/gameplay-balance/eBazIgqN-arcade-2019-mission-list-and-dates should help you out They meant TFT missions. I don't see any information about TFT there.
Jinxalot (NA)
: > [{quoted}](name=sheldonbunny,realm=NA,application-id=yrc23zHg,discussion-id=9sx27Ukg,comment-id=00000000,timestamp=2019-07-22T00:56:13.091+0000) > > Simply unlocking all champions in ranked would solve the aram account problem. Does the "ARAM account problem" mean bots?
> [{quoted}](name=Jinxalot,realm=NA,application-id=yrc23zHg,discussion-id=9sx27Ukg,comment-id=000000000001,timestamp=2019-07-22T01:08:26.717+0000) > > Does the "ARAM account problem" mean bots? ARAM accounts are accounts with a small pool of champions heavily desired and favored in the game mode. > [{quoted}](name=Hotarµ,realm=NA,application-id=yrc23zHg,discussion-id=9sx27Ukg,comment-id=000000000000,timestamp=2019-07-22T01:00:57.371+0000) > > I agree, I wasn't trying to say that it's difficult or anything, just that Riot hasn't done it yet (for whatever reason.) I understood and wasn't trying to imply you were saying that. I'm guessing part of why they don't is people dodge heavily as is. I can only imagine the increase if all champions were unlocked. > [{quoted}](name=KFCeytron,realm=NA,application-id=yrc23zHg,discussion-id=9sx27Ukg,comment-id=00000001,timestamp=2019-07-22T01:02:58.359+0000) > > Sheldon's post before mine resolves the problem of ARAM accounts. But, really, doesn't a player's available champion pool impact regular SR games, too? It's a positive for people who wish to do trades. If you meant a negative impact, i'm not thinking of one.
Hotarµ (NA)
: Until ARAM accounts are dealt with, ranked ARAM would be pointless. It would just boil down to whichever team has more of those accounts and who got the higher tier champions. Also, if the ARAM accounts were dealt with, I still don't think it would work just because ARAM is designed around being completely random. TFT has RNG elements but it's not _entirely_ designed around that randomness.
> [{quoted}](name=Hotarµ,realm=NA,application-id=yrc23zHg,discussion-id=9sx27Ukg,comment-id=0000,timestamp=2019-07-22T00:53:05.513+0000) > > Until ARAM accounts are dealt with, ranked ARAM would be pointless. It would just boil down to whichever team has more of those accounts and who got the higher tier champions. > > Also, if the ARAM accounts were dealt with, I still don't think it would work just because ARAM is designed around being completely random. TFT has RNG elements but it's not _entirely_ designed around that randomness. Simply unlocking all champions in ranked would solve the aram account problem.
Obsidion (NA)
: Is there any info about these TFT things?
By no means official, but off the top of my head, outside resources: Items: https://playtft.com/ Champion synergy: https://tft.lol/ Also look up Scarra's TFT cheat sheet. He did a great job working on it. I can't answer the rest, except if by voice you mean getting kicked if you lose while playing with a group, I was no longer being kicked today while I was doing it.
Toadwart (NA)
: > [{quoted}](name=Sukishoo,realm=NA,application-id=RaE1aOE7,discussion-id=3ByZxAd0,comment-id=0000,timestamp=2019-07-18T00:28:13.136+0000) > > /mute all works in chat. It doesnt mute their emotes, nor is it permanent
> [{quoted}](name=Toadwart,realm=NA,application-id=RaE1aOE7,discussion-id=3ByZxAd0,comment-id=00000001,timestamp=2019-07-18T05:34:27.833+0000) > > It doesnt mute their emotes, nor is it permanent Least the option is there.
: Getting kicked off of voice after dying in TFT?
I haven't been kicked since this new patch. Previously I was the moment I lost. So it appears they already took care of that feature.
: yes, go into howling abyss and walk into the LL it will block you like a champion instead of passing through it like a poro
> [{quoted}](name=aLawfulFalafel,realm=NA,application-id=RaE1aOE7,discussion-id=nnVhrRH8,comment-id=0000000000000000,timestamp=2019-07-18T08:10:08.273+0000) > > yes, go into howling abyss and walk into the LL > it will block you like a champion instead of passing through it like a poro Never had that issue before. Sorry it happened with you.
: ..... it blocks you....it gets in your way, it prevents you from moving in the path you should be moving did...did you read my rant? cuz it talks about the LL blocking and causing your champ to dance left and right as they decide which direction they should pick to simply walk around something that shouldnt be in the way in the first place its worse than minion block for some reason, its like a teemo sized area you can walk in for no reason other than because the LL is standing there
> [{quoted}](name=aLawfulFalafel,realm=NA,application-id=RaE1aOE7,discussion-id=nnVhrRH8,comment-id=00000000,timestamp=2019-07-17T23:52:06.768+0000) > > ..... > > it blocks you....it gets in your way, it prevents you from moving in the path you should be moving > > did...did you read my rant? cuz it talks about the LL blocking and causing your champ to dance left and right as they decide which direction they should pick to simply walk around something that shouldnt be in the way in the first place > > its worse than minion block for some reason, its like a teemo sized area you can walk in for no reason other than because the LL is standing there That's very odd. Not seen or heard of it yet. Is it something you can repeat over and over?
: the purpose of little legends :
How does a LL get you killed in ARAM? Hiding in a bush or something?
: yup the silverwing. cmon its literally a cute little discount chocobo <3
> [{quoted}](name=Jennifer420,realm=EUW,application-id=RaE1aOE7,discussion-id=a3jcslx9,comment-id=00000000,timestamp=2019-07-17T06:19:03.206+0000) > > yup the silverwing. cmon its literally a cute little discount chocobo <3 Discount implies lesser in some form. I like both, so i'd never describe it as "discount." Plus only the yellow skin really makes it look remotely like the traditional chocobo.
: TFT Free Little Legend
Thank you to everyone responding. Is it just me or does it just feel like a cashgrab from Riot to make people wait a week, in hopes people will be impatient and just spend RP?
: I believe you'll get a free one when missions are implemented next week. Although don't quote me on that, that is just my guess.
> [{quoted}](name=Duchess Katarina,realm=NA,application-id=RaE1aOE7,discussion-id=YNJOn4yl,comment-id=0002,timestamp=2019-06-26T18:29:09.873+0000) > > I believe you'll get a free one when missions are implemented next week. Although don't quote me on that, that is just my guess. I really hope that is the case. Just makes me want to wait until then.
: looks like the whole screen with the quests and stuff isnt there yet, might have to wait a bit
> [{quoted}](name=DartExplosion10,realm=NA,application-id=RaE1aOE7,discussion-id=YNJOn4yl,comment-id=0001,timestamp=2019-06-26T18:15:48.035+0000) > > looks like the whole screen with the quests and stuff isnt there yet, might have to wait a bit So there is a quest screen in the same mode itself? Or do you meant the usual quest system they have setup in the client itself at the bottom right corner? Sorry for silly questions if they are.
Comentários de Rioters
: Yea not many people actully main support so it gets auto filled a lot
> [{quoted}](name=ChaosLordMadis,realm=NA,application-id=3ErqAdtq,discussion-id=A3wil9L8,comment-id=000100000000,timestamp=2019-06-24T18:58:50.864+0000) > > Yea not many people actully main support so it gets auto filled a lot I'm not sure about in your region, but NA has plenty of support mains. My only suggestion is if you find a random support ingame you do well with, see if they're interested in duoing.
: > [{quoted}](name=Akali is SO HOT,realm=NA,application-id=yrc23zHg,discussion-id=3N6tQeyu,comment-id=00020000,timestamp=2019-06-10T18:35:30.261+0000) > > Yeah, but then people will finish the missions for it and the player count will go down and it'll be cancelled as a result No that was just bad frustrating annoying game mode Nexus Blitz.
> [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=3N6tQeyu,comment-id=000200000000,timestamp=2019-06-10T19:13:44.118+0000) > > No that was just bad frustrating annoying game mode Nexus Blitz. Except a lot of people actually enjoyed it. Same way that bans made ARAM healthier. But why do things that makes any sense? Riot likes making poor choices when they feel like it.
: Stop playing AP Malphite/AP Shyvana on ARAM
Except i've seen both carry on summoner's rift, so yeah, you might not like it, but it'll keep happening. Plus how dare you forgot AP Mao. :P
: Riot: So you guys like Nexus Blitz?
Or it's the fact Riot burned people out on Nexus Blitz *due* to the missions. The playerbase was there long before the missions started. The demand was there, Riot simply isn't known for their common sense. Dynamic queue being the number one example, as well as the champion reverts. As for ARAM, they've continually caused more harm in that mode than actual good.
Pika Fox (NA)
: > [{quoted}](name=sheldonbunny,realm=NA,application-id=3ErqAdtq,discussion-id=UE7xWpcy,comment-id=0009000000000000000000000000000000000000,timestamp=2019-06-10T17:49:02.154+0000) > > That is a money issue. Either you spread an already tight team thin by having two sources they have to look over, which means quality and turn over goes down, or you hire more employees. Enough people have left the game over support, it would increase that. That's still a negative in their profits either way. > > As for google/youtube...people have been giving crap over YouTube for years now. Not exactly the best example. On top of the fact that requires them spending *more* money to use it. Companies don't give things to others for free. > > And where is the profit at the end of the day? This feature has to *make* money to be worth the effort. The game has existed this long without it and remained equally as competitive as all the games mentioned with voice chat. It would only cost them more money if they hired more people to handle the load. Allocating current resources to it does not increase cost, given they were already performing that task. Yes, obtaining the system from google would cost money, that was a separate aside. And, real talk, people only complain about youtube because they dont understand the backend legal issues youtube has to deal with. If it werent for the automated system, there wouldnt even be a youtube. Their systems work extremely well, and are more accurate than a cop is with their weapon.
> [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=UE7xWpcy,comment-id=00090000000000000000000000000000000000000000,timestamp=2019-06-10T18:21:29.197+0000) > > It would only cost them more money if they hired more people to handle the load. Allocating current resources to it does not increase cost, given they were already performing that task. > > Yes, obtaining the system from google would cost money, that was a separate aside. And, real talk, people only complain about youtube because they dont understand the backend legal issues youtube has to deal with. If it werent for the automated system, there wouldnt even be a youtube. Their systems work extremely well, and are more accurate than a cop is with their weapon. And you expect the turnover rate to not suffer in the process? People complain as is over all the support departments so you suggest stretching the team thin even more? I feel like you're missing some basic points here. There is finite time and energy in a day to be used. You are expecting people to take on either two jobs instead of one, or halfing the department. Either way quality, as well as morale goes down. Unless you simply don't care about QoL for employees as long as the customer is "happy." And no, people are complaining at the nanny state youtube is in at this point, as well as copyright owners themselves having their videos demonetized because their system is outright flawed.
Pika Fox (NA)
: > [{quoted}](name=sheldonbunny,realm=NA,application-id=3ErqAdtq,discussion-id=UE7xWpcy,comment-id=00090000000000000000000000000000,timestamp=2019-06-10T17:36:13.063+0000) > > And with the size of the community the backlog would only increase. Plus you'd be pulling away from the employees tasked with the text chat which still would need monitoring. That isn't exactly sound business practice. Yes, but again, thats not really a money issue. Though i guess they /could/ have talks with google for their voice monitoring systems they use for youtube...
> [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=UE7xWpcy,comment-id=000900000000000000000000000000000000,timestamp=2019-06-10T17:42:12.690+0000) > > Yes, but again, thats not really a money issue. Though i guess they /could/ have talks with google for their voice monitoring systems they use for youtube... That is a money issue. Either you spread an already tight team thin by having two sources they have to look over, which means quality and turn over goes down, or you hire more employees. Enough people have left the game over support, it would increase that. That's still a negative in their profits either way. As for google/youtube...people have been giving crap over YouTube for years now. Not exactly the best example. On top of the fact that requires them spending *more* money to use it. Companies don't give things to others for free. And where is the profit at the end of the day? This feature has to *make* money to be worth the effort. The game has existed this long without it and remained equally as competitive as all the games mentioned with voice chat.
Pika Fox (NA)
: > [{quoted}](name=sheldonbunny,realm=NA,application-id=3ErqAdtq,discussion-id=UE7xWpcy,comment-id=000900000000000000000000,timestamp=2019-06-10T17:12:18.164+0000) > > Actually it would. They would need more employees to comb through the logs, plus as said storage space for said logs. And what is the profit from it? They gain no additional profits for adding universal voice chat. They are only in the negative. On top of the fact they will lose players due to the direct personal toxicity that comes from voice instead of the barrier of a more toneless text. > > Things are a lot different when you have a more personal, direct access to one another. People get far more emotional hearing words than simply reading them. They wouldnt need more employees for it, it would just create a backlog. Hiring more employees would be a trap, given youd just be unable to keep up.
> [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=UE7xWpcy,comment-id=0009000000000000000000000000,timestamp=2019-06-10T17:27:30.443+0000) > > They wouldnt need more employees for it, it would just create a backlog. Hiring more employees would be a trap, given youd just be unable to keep up. And with the size of the community the backlog would only increase. Plus you'd be pulling away from the employees tasked with the text chat which still would need monitoring. That isn't exactly sound business practice.
Pika Fox (NA)
: > [{quoted}](name=sheldonbunny,realm=NA,application-id=3ErqAdtq,discussion-id=UE7xWpcy,comment-id=0009000000000000,timestamp=2019-06-10T17:04:09.337+0000) > > It would cost them because they have to record all games which costs money to store, then employees to systematically go through because an automated service will miss too much. > > I'm guessing you didn't read through all the posts since it was mentioned several times. That wouldnt really cost them more, it would just expand the backlog exponentially.
> [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=UE7xWpcy,comment-id=00090000000000000000,timestamp=2019-06-10T17:08:18.526+0000) > > That wouldnt really cost them more, it would just expand the backlog exponentially. Actually it would. They would need more employees to comb through the logs, plus as said storage space for said logs. And what is the profit from it? They gain no additional profits for adding universal voice chat. They are only in the negative. On top of the fact they will lose players due to the direct personal toxicity that comes from voice instead of the barrier of a more toneless text. Things are a lot different when you have a more personal, direct access to one another. People get far more emotional hearing words than simply reading them.
Pika Fox (NA)
: > [{quoted}](name=sheldonbunny,realm=NA,application-id=3ErqAdtq,discussion-id=UE7xWpcy,comment-id=00090000,timestamp=2019-06-10T16:50:34.892+0000) > > OP seems to not be replying to all these posts mentioning this so far. The amount of resources and man hours needed will take money from Riot, not give them more. > > Biggest reason this won't happen? It's not profitable. They're a business. All their decisions are about their bottom line. New champs, modes, skins...all lead to increased profits. Show me the hard data on multiplayer games adding in voice chat and the exponential increase in profits. > > Anything less than them getting recordings to keep the playerbase in check is irresponsible on their part, and as much as people complain over the automated *text* chat system, they would doubly so over an audio one. Which means more employees tasked to look over recordings. It wouldnt cost them much to implement, given vc is already in league. Its moreso the customer base doesnt actually want to talk to randoms. Ive played enough CoD to know i sure as shit dont wanna talk to any of yall unless i know you first.
> [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=UE7xWpcy,comment-id=000900000000,timestamp=2019-06-10T16:53:49.497+0000) > > It wouldnt cost them much to implement, given vc is already in league. Its moreso the customer base doesnt actually want to talk to randoms. Ive played enough CoD to know i sure as shit dont wanna talk to any of yall unless i know you first. It would cost them because they have to record all games which costs money to store, then employees to systematically go through because an automated service will miss too much. I'm guessing you didn't read through all the posts since it was mentioned several times.
Pika Fox (NA)
: Because voice chat is harder to police than text chat, and would up the toxicity. You cant just add a new report for "voice chat", the only way for text chat to get dealt with due to the sheer size of the playerbase is with automation. You cannot easily and effectively moderate voice chat with automation.
> [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=UE7xWpcy,comment-id=0009,timestamp=2019-06-10T16:42:59.426+0000) > > Because voice chat is harder to police than text chat, and would up the toxicity. > > You cant just add a new report for "voice chat", the only way for text chat to get dealt with due to the sheer size of the playerbase is with automation. You cannot easily and effectively moderate voice chat with automation. OP seems to not be replying to all these posts mentioning this so far. The amount of resources and man hours needed will take money from Riot, not give them more. Biggest reason this won't happen? It's not profitable. They're a business. All their decisions are about their bottom line. New champs, modes, skins...all lead to increased profits. Show me the hard data on multiplayer games adding in voice chat and the exponential increase in profits. Anything less than them getting recordings to keep the playerbase in check is irresponsible on their part, and as much as people complain over the automated *text* chat system, they would doubly so over an audio one. Which means more employees tasked to look over recordings.
Mowgli IV (EUNE)
: There is already "Hate speech (Sexism) option in report bar, don't see reason why wouldn't you just report them, yeah I can see the obvious reason you want to hide your gender, but still, not inplementing feature just because someone want to hide their gender, i don't know how to express myself, so I won't, but let's just say that there is no sexism problem in Dota 2 even though this MOBA game has voice chat for past 6years. If there would be problem about this, it would disapear with first big wave of bans. Also I forgot to mention that this feature should be added for Ranked games only.
> [{quoted}](name=DjapeFromSerbia,realm=EUNE,application-id=3ErqAdtq,discussion-id=UE7xWpcy,comment-id=00050000,timestamp=2019-06-10T15:59:58.982+0000) > > There is already "Hate speech (Sexism) option in report bar, don't see reason why wouldn't you just report them, yeah I can see the obvious reason you want to hide your gender, but still, not inplementing feature just because someone want to hide their gender, i don't know how to express myself, so I won't, but let's just say that there is no sexism problem in Dota 2 even though this MOBA game has voice chat for past 6years. > If there would be problem about this, it would disapear with first big wave of bans. Also I forgot to mention that this feature should be added for Ranked games only. Except in every multiplayer game there's sexism. That's humanity. A report function does not stop a person from getting abused. And it hasn't disappeared in DOTA or anywhere else. Considering the majority is still male, most aren't exactly aware of this issue to begin with. They aren't the ones directly affected by it, and only know it at second hand information at best. Additionally there's the being hit on part, or the overly sensitive/over protective bit that also can happen. Any of those are not what females want. They want to play a game, not be belittled/catered to. Your anecdotal evidence on other games is not the same because you'd have to be directly polling all female players in every game and extrapolating the data. Simple answer, it saves women a big headache by simply not dealing with it to begin with. Typing and pings are perfectly fine communication tools. In all honesty, pings are enough and have been proven that time and again. > [{quoted}](name=DjapeFromSerbia,realm=EUNE,application-id=3ErqAdtq,discussion-id=UE7xWpcy,comment-id=00070000,timestamp=2019-06-10T16:14:46.890+0000) > > I will actually disagree on this one. It's in human nature to be more friendly to people if you are in voice communication. Yeah there would be some instances of people simply not controling their emotions, but personally I think that it happends really rarely. I forgot to mention that while I was playing online tournamets I played with 500 different persons and none of them was toxic AT ALL, so yeah, I just can't see the world in which you can understand someone more if they are typing to you instead of talking to you. > Last thing, is that just becuase someone is tilted, even asking them if enemy used summoners or anything like that, people get mad and start arguement that never ends... No, it's human nature to avoid a more personal direct conflict. You're reading the situation all wrong. There's more personal conflict in hearing voices than toneless text. As was already mentioned you're going off off anecdotes on tournaments that have nothing to do with solo queue. Completely different situations. Tournaments are monitored far more strictly.
Mowgli IV (EUNE)
: Why is there no Voice chat already in game?
More food for thought, I feel that the barrier between typing and speaking in some ways protects players. If someone gets stressed or upset, we often are quick to say something out loud. With typing, it takes added effort, thought, and intent. Let's admit it, we're all a bit more salty out loud than we are in chat. It's a safe place to vent without hurting teammates or morale. Emotions are a natural thing, and creating no ability to let off steam during game sounds like a recipe for disaster. By no means am I saying anyone should be toxic to the other. I've always maintained people use self control. I simply understand the nature of the beast, as it were, and know that the instinct to say things aloud is built into us at an early age.
Mowgli IV (EUNE)
: Why is there no Voice chat already in game?
Left out one obvious one that sadly still exists in online gaming. Sexism. Plenty of women enjoy their ability to be genderless without having to deal with the usual issues of being female. Is it the majority of men? Thankfully no, but there are still enough out there to make it not worth it to plenty of women. That said, I think it's a useful communication tool, but feel like it'll be harder to keep track of toxicity issues. Recording 10 people a game so they can reference back sounds like a hell of a lot of resources and without that i'm unclear how they can make sure people don't simply use voice to get around Riot's ToS and policies.
: The game was pretty bad. EDIT: Also its an Uwe Boll movie. We don't like those.
> [{quoted}](name=Ðeath XIII,realm=NA,application-id=yrc23zHg,discussion-id=kLnOi8O0,comment-id=0001,timestamp=2019-05-31T05:44:23.352+0000) > > The game was pretty bad. > > EDIT: Also its an Uwe Boll movie. We don't like those. It's a game series, not just one game. And the series is the grandfather of horror besides Sweet Home, and the original Clock Tower on SNES. The series is actually a fairly beloved cult classic. If you mean the final game that released in 2015, that was universally panned yes. Personally I enjoyed the 2008 games for all its flaws.
: I watched "Alone in the Dark" - one of the worst movies ever - last week.
Personally I prefer the original cut to the director cut of the film. The difference is director cut out Tera Reid's scenes a bunch. Now she might not be the best actress according to some people, but I enjoyed the movie better without scenes cut period. That said, i'm also a horror game/film junky, so the film is b class, but I liked it well enough. I also enjoy the game series.
: Originally a mid laner: {{champion:1}} {{champion:63}} {{champion:25}} {{champion:99}} {{champion:161}} {{champion:143}} {{champion:3}} Originally ADCs: {{champion:21}} Originally top laners: {{champion:223}} {{champion:3}} {{champion:98}} Originally Junglers: {{champion:111}} {{champion:79}} (?) I'm prob missing a few, but these are all champs that were designed originally for different roles and ended up in the support role. That's not even including all the champs that were designed for roles they don't occupy. Many of the supports listed above are still supports, in fact, most of them are. The "original" design of a champion for a role shouldn't have a barring on where the champion gets taken in a VGU. If the champion is completely unsuccessful at EVERYTHING and barely ever played (like pre rework Galio) then it's justified to revamp expectations. But Fiddle has been a support for a very long time, his pick/ban is good and so is his winrate. His gameplay is old and outdated, but his role isn't.
> [{quoted}](name=NTrumpWeTrust,realm=NA,application-id=3ErqAdtq,discussion-id=taO0Nwlk,comment-id=00000000,timestamp=2019-05-31T04:43:20.055+0000) > If the champion is completely unsuccessful at EVERYTHING and barely ever played (like pre rework Galio) then it's justified to revamp expectations. Except pre rework Galio wasn't unsuccessful. He had high winrates with a low play rate. In other words, those who got off their backsides and played him did well. You had a few good points until right here.
Jamlance (NA)
: THOUGHTS ON RIOT BANS AND PUNISHMENTS
First, if you feel emotional, do not type in chat. Yell outloud if you must to get the frustration out, but do not start typing. That alone will help a great deal. Remind yourself that this is just a game. It's meant to be fun first and foremost. People get too caught up in being competitive to remember this point. Games are meant for enjoyment, not to be unkind to one another. Sometimes you will have people intentionally trying to get reactions out of you. Do your best to ignore them, whether it's them typing away in chat, spamming pings/emotes, etc. Whether that involves muting them in game is up to your judgement. It helps some people.
: nobody is going to read all of that and the answer is easy if the trolls and that trash dissapear will be 0 toxicity
> [{quoted}](name=ORIIGINAL SHADOW,realm=NA,application-id=yrc23zHg,discussion-id=9iTms7ER,comment-id=0000,timestamp=2019-05-20T03:40:03.070+0000) > > nobody is going to read all of that It appears someone has proven you wrong. > [{quoted}](name=Liquidone,realm=NA,application-id=yrc23zHg,discussion-id=9iTms7ER,comment-id=0001,timestamp=2019-05-20T04:41:07.955+0000) > > Read your whole post
Spotty (NA)
: why do people get mad when i ban yoomi?
> [{quoted}](name=Spotty,realm=NA,application-id=yrc23zHg,discussion-id=vE2KU2gy,comment-id=0001000000000000,timestamp=2019-05-20T08:24:49.586+0000) > > visually kindred is a girl and I think I read once that reksai is a girl. Yuumi is clearly drawn with an anime style. GOOgle image search cats and compare them to her, its a pretty drastic difference. Visually Kindred is **not** female. _Lamb_ is female. Wolf is male. Kindred is made up of two entities, thus **they.** I'm sorry, but i've seen just as much western animation using that specific style. If your argument is the larger eyes, one she's a cat. Two, Disney and similar studios have used those expressive version of eyes often enough. If your beef is with anime style, where is your complaint about the latest skin line, or the Star Guardian skins, that literally have an anime promo video? Hell, one of Yi's newer skins has an anime vibe to it as well.
Bultz (NA)
: Teemo needs to actually be reworked
> [{quoted}](name=Bultz,realm=NA,application-id=3ErqAdtq,discussion-id=JYc9a52T,comment-id=,timestamp=2019-05-20T07:17:56.221+0000) > > His eggs They're mushrooms... {{sticker:zombie-brand-facepalm}}
Voldymort (EUNE)
: > [{quoted}](name=Spotty,realm=NA,application-id=yrc23zHg,discussion-id=Omz1isbn,comment-id=00010000,timestamp=2019-05-20T07:36:29.696+0000) > > its a dying game the least they could do is give some skin they make one afternoon as a incentive to keep people around i've been seeing the "it's a dying game" rethoric going around since season 3. it's season 9. league is putting opera deaths to shame
> [{quoted}](name=Voldymort,realm=EUNE,application-id=yrc23zHg,discussion-id=Omz1isbn,comment-id=000100000001,timestamp=2019-05-20T07:50:25.688+0000) > > i've been seeing the "it's a dying game" rethoric going around since season 3. it's season 9. league is putting opera deaths to shame I would give you a cookie if I could.
Spotty (NA)
: > [{quoted}](name=sheldonbunny,realm=NA,application-id=yrc23zHg,discussion-id=vE2KU2gy,comment-id=0001,timestamp=2019-05-20T08:00:02.745+0000) > > If you're going to take a stand against something you dislike, at least spell it properly. Otherwise you just make yourself look a fool on top of you already knowing you're upsetting others unreasonably. > > Your argument is a tad odd because it's a _cat_. Not really anime in any way. Did you mean more in the line of cartoony? Animated? Because plenty fall under that category. > > I will admit i'm not surprised a Draven/Yi main is the one grumbling though. Sometimes stereotypes exist for a reason. > > {{sticker:slayer-jinx-wink}} it sounds the same phonetically and you understood what I mean so it doesnt matter. We must delete all anime themes from this game!
> [{quoted}](name=Spotty,realm=NA,application-id=yrc23zHg,discussion-id=vE2KU2gy,comment-id=00010000,timestamp=2019-05-20T08:04:20.277+0000) > > it sounds the same phonetically and you understood what I mean so it doesnt matter. We must delete all anime themes from this game! I bet you're the same type that calls Kindred a she instead of a they, or Reksai a he, lol. You're allowed to dislike things, but no champions have ever been deleted. Please explain how a _cat_ equates to **anime**? Because from outward appearances it seems like you have your terminology confused. Also you might want to focus more on the match you're playing and reply after. Focus is key afterall.
Spotty (NA)
: why do people get mad when i ban yoomi?
If you're going to take a stand against something you dislike, at least spell it properly. Otherwise you just make yourself look a fool on top of you already knowing you're upsetting others unreasonably. Your argument is a tad odd because it's a _cat_. Not really anime in any way. Did you mean more in the line of cartoony? Animated? Because plenty fall under that category. I will admit i'm not surprised a Draven/Yi main is the one grumbling though. Sometimes stereotypes exist for a reason. {{sticker:slayer-jinx-wink}}
: Because both of them are crap and only good for stomping Wood V garbos that cant ward, learn from mistakes, have no map awareness, and no idea how to itemize, use crowd control, group?
> [{quoted}](name=MagicFlyingLlama,realm=NA,application-id=3ErqAdtq,discussion-id=5cyZcsvx,comment-id=0001,timestamp=2019-05-20T01:51:06.267+0000) > > Because both of them are crap and only good for stomping Wood V garbos that cant ward, learn from mistakes, have no map awareness, and no idea how to itemize, use crowd control, group? Yet both have an above 50% winrate in higher elo. Funny that.
: > [{quoted}](name=HideInGranny,realm=NA,application-id=yrc23zHg,discussion-id=cHFlmqHo,comment-id=0001,timestamp=2019-05-19T17:12:14.053+0000) > > Kicking systems are toxic and if there is a group, they can easily can a player who isn't a part of their team. Also, if a group is trolling their elo down to nothing (which is a thing mind you) they could easily kick anyone trying. > > CSGO has a kicking system and it is awful. Russians will kick you if you aren't from Russia during a comp game and troll teams will kick you at the end so you will not get the win. Kicking system in LoL is easily abuse-able and is a very bad idea. > > Also, instead of surrendering, you should just try and play the game through. the whole point is to avoid "playing a game through" with a lock in troll. those games 90% (give or take) end up being pointless. and as I read your first sentences I was thinking of CS:GO before you even mentioned it. I personally don't mind it at all. if I can't communicate or if you don't want me on your Russian team, by all means, kick me and save me the headache. as is I never mentioned, nor do I recommend, a feature to kick in the middle of a match. that would be definitely abused. CS:GO has this sure but players can join during an ongoing match which can't be done with this game type. so the idea is to AVOID hiccups (trolls) that are blatantly obvious during the start of a match in champ selection. my other point is this game has been out WELL LONG ENOUGH, to have come up with some sort of option for this mechanic. also, I wouldn't wanna be on a trolling elo team anyways. screw them. they should be banned. oh, as someone also mentioned. you could make it so say, groups of 3 or more get locked into a 3 ban limit on their account for 6 hours. so they couldn't spend all day kicking everyone. the limit triggers during the first vote initiated. or heck give them one reset initiation per player if they are grouped. so there is 1 per party member that resets on a timer. a solo player could have say 3 on a timer? I am sure the brains at riot could come up with something if not the player base. as stated the game has been around for YEARS to have come up with a solution.
> [{quoted}](name=SILVERgh0st,realm=NA,application-id=yrc23zHg,discussion-id=cHFlmqHo,comment-id=00010000,timestamp=2019-05-19T17:42:48.476+0000) > > the whole point is to avoid "playing a game through" with a lock in troll. those games 90% (give or take) end up being pointless. > Or simply play draft instead of blind pick.
: Gonna play yuumi top
: > [{quoted}](name=sheldonbunny,realm=NA,application-id=yrc23zHg,discussion-id=5FE4X6rJ,comment-id=000400000001000000000001,timestamp=2019-04-12T01:57:16.129+0000) > > You're right. I wasn't born the year directly after Micheal Jackson's Thriller released. And I don't have a teenager graduating this year. Thank you random person on the internet for setting my entire life straight. > > Now for *actual* reality, yes people did care in the early 90's when I started using the internet as well as gaming. Did all people? No. Did some? Yes. > > Here's a free lesson. By stating nobody did such and such, you used an absolute. Unless backed up by hard evidence, it's easily refuted, such as how I did. As soon as one person cared, it's proven a false statement. > > You're welcome. Some people did, sure, but since there was no company that dictated behaviour, nobody gave a rabbit about those QQing kitties, the community in general did call each other call and dog, and many people simply dealt with it. Concepts of free speech and such, but whatevs, sjws like you wouldnt understand.
> [{quoted}](name=SlumberingSally,realm=EUW,application-id=yrc23zHg,discussion-id=5FE4X6rJ,comment-id=0004000000010000000000010000,timestamp=2019-04-12T02:02:01.610+0000) > > Some people did, sure, but since there was no company that dictated behaviour, nobody gave a rabbit about those QQing kitties, the community in general did call each other call and dog, and many people simply dealt with it. Concepts of free speech and such, but whatevs, sjws like you wouldnt understand. Dear, I have swore like a sailor for over 2 decades and said and did more politically incorrect things than i'll ever remember. Being a decent human being with self control has zero to do with SJW. It's simple. We all sign a contract when creating *all* accounts online. Riot has the clause on how players are allowed to interact. They keep to their side of the agreement. It's your fault you do not. I would mention morality, but it seems a lost cause on you so we'll leave it on the legal side of things since you can't talk circles around it.
: > [{quoted}](name=sheldonbunny,realm=NA,application-id=yrc23zHg,discussion-id=5FE4X6rJ,comment-id=0004000000010000,timestamp=2019-04-11T20:36:10.754+0000) > > Actually plenty of people cared. Anecdotal evidence is not the same as fact. lel, what makes your bs facts? :D You are just talking random things and probably havent even been born when dota was a thing.
> [{quoted}](name=SlumberingSally,realm=EUW,application-id=yrc23zHg,discussion-id=5FE4X6rJ,comment-id=00040000000100000000,timestamp=2019-04-11T21:52:09.114+0000) > > lel, what makes your bs facts? :D You are just talking random things and probably havent even been born when dota was a thing. You're right. I wasn't born the year directly after Micheal Jackson's Thriller released. And I don't have a teenager graduating this year. Thank you random person on the internet for setting my entire life straight. Now for *actual* reality, yes people did care in the early 90's when I started using the internet as well as gaming. Did all people? No. Did some? Yes. Here's a free lesson. By stating nobody did such and such, you used an absolute. Unless backed up by hard evidence, it's easily refuted, such as how I did. As soon as one person cared, it's proven a false statement. You're welcome.
: > [{quoted}](name=dragfin12,realm=NA,application-id=yrc23zHg,discussion-id=5FE4X6rJ,comment-id=00040000,timestamp=2019-04-11T20:08:44.738+0000) > > Kind of goes hand in hand with the lack of integrity, lack of knowledge, lack of caring about players in the game, trolling, afking, inting, the list goes on and on. This stuff isn't acceptable either and whether your agree with it or not, everything I listed here causes rudeness as well. We as a society just allow people to get away with that stuff where as 20 years ago you could and would be blacklisted by the player base for having any of these extremely toxic AF attributes. Today all the devs want is the money so they let most of this bullshit fade away on trash excuses and focus on words that people say to each other. lel, back in the days we called each others cats and dogs, if you know what i mean, and nobody did give a rabbit about it.
> [{quoted}](name=SlumberingSally,realm=EUW,application-id=yrc23zHg,discussion-id=5FE4X6rJ,comment-id=000400000001,timestamp=2019-04-11T20:31:00.559+0000) > > lel, back in the days we called each others cats and dogs, if you know what i mean, and nobody did give a rabbit about it. Actually plenty of people cared. Anecdotal evidence is not the same as fact.
: > [{quoted}](name=sheldonbunny,realm=NA,application-id=yrc23zHg,discussion-id=zRABJR3k,comment-id=0040,timestamp=2019-03-22T06:56:03.153+0000) > > {{champion:37}} 377,436 > {{champion:143}} 305,383 > {{champion:161}} 275,082 > {{champion:267}} {{champion:40}} {{champion:43}} {{champion:117}} > > Also have seven mastery 6's. One token away from 7 for Soraka and Brand. that's a really sad champion pool xd, try to play other roles man
> [{quoted}](name=juanmiscar277,realm=EUW,application-id=yrc23zHg,discussion-id=zRABJR3k,comment-id=00400000,timestamp=2019-03-22T07:34:53.204+0000) > > that's a really sad champion pool xd, try to play other roles man https://championmasterylookup.derpthemeus.com/summoner/?summoner=sheldonbunny&region=NA One, I do play a lot of champions. Two, how is it sad that I *main* two roles? A jack of all trades is a master of none. Looking at yours btw https://championmasterylookup.derpthemeus.com/summoner?summoner=juanmiscar277+&region=EUW My 384 mastery compared to 163. I think i'm doing just fine. :)
Wyrin (NA)
: Who are your level 7 Mastery Champions?
{{champion:37}} 377,436 {{champion:143}} 305,383 {{champion:161}} 275,082 {{champion:267}} {{champion:40}} {{champion:43}} {{champion:117}} Also have seven mastery 6's. One token away from 7 for Soraka and Brand.
: The Unbalanced heros of LOL
: Why Do Some People Refuse To Surrender ever?
Except Nexus Blitz literally can be won if dragged out until the Nexus start to fight and one team fight is done properly. I've done this rinse repeat in that mode if you have your entire team willing to commit. You kind of picked the wrong mode to complain about.
: > [{quoted}](name=Myren Quiddle,realm=EUW,application-id=yrc23zHg,discussion-id=H1gJoWRf,comment-id=00000000,timestamp=2018-12-06T07:53:16.478+0000) > > Does not apply when playing support though For sypport just try to get 25+ assists with no more than 2 deaths and around 20 cs with a vision score of 20 or greater in a 30 minute game
> [{quoted}](name=videorfeak,realm=NA,application-id=yrc23zHg,discussion-id=H1gJoWRf,comment-id=000000000000,timestamp=2018-12-06T09:27:19.314+0000) > > For sypport just try to get 25+ assists with no more than 2 deaths and around 20 cs with a vision score of 20 or greater in a 30 minute game 65% kill participation is actually more accurate. That was figured out years ago when they started the system.
: ***
> [{quoted}](name=RAINBOW GUMDROPS,realm=NA,application-id=yrc23zHg,discussion-id=Oe1415iW,comment-id=00010000000000000000,timestamp=2018-12-05T14:40:52.262+0000) > > _<Removed>_ https://altpathways.files.wordpress.com/2017/12/webp-net-resizeimage.jpg
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sheldonbunny

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