: Riven changes Reverted, replaced with Q CD up but Shield CD down.
Basically just a revert of the nerf they did to her LOL
: Ummm maybe thresh and somewhat naut but pyke wtf. They do basically the opposite like one dives and the other doesn't. Blitz is tankly has MUCH better lockdown then pyke THEY ARE PICKED FOR DIFFERENT THINGS.
> [{quoted}](name=boricCentaur1,realm=NA,application-id=3ErqAdtq,discussion-id=iTKJMryp,comment-id=0000,timestamp=2019-09-14T00:28:48.529+0000) > > Ummm maybe thresh and somewhat naut but pyke wtf. They do basically the opposite like one dives and the other doesn't. Blitz is tankly has MUCH better lockdown then pyke THEY ARE PICKED FOR DIFFERENT THINGS. Pyke at least can kill both adc and supports, blitzcrank bring literally almost no damage and will most likely get his ADC kill with a free gapcloser to them.
Comentários de Rioters
: I'll buy an MR item *Receives 55 MR*
{{item:3065}} + health regen + any spellvamp or lifesteal items on kits or items is broken. Of course it has to be 55MR, it has one of the strongest unique passive in the game that has limiteless synergy you moron.
: {{champion:122}} {{item:3111}} {{item:3211}} now she does 0 damage to you GG
> [{quoted}](name=Azir ate my ASS,realm=NA,application-id=3ErqAdtq,discussion-id=7odXPPoU,comment-id=0003,timestamp=2019-09-09T11:56:39.692+0000) > > {{champion:122}} {{item:3111}} {{item:3211}} now she does 0 damage to you GG Lets not forget Dorans shield block the dot damages.
: > [{quoted}](name=Azir ate my ASS,realm=NA,application-id=3ErqAdtq,discussion-id=7odXPPoU,comment-id=0003,timestamp=2019-09-09T11:56:39.692+0000) > > {{champion:122}} {{item:3111}} {{item:3211}} now she does 0 damage to you GG Ah yes and at the same time my damage starts healing the enemy team, the enemy adc melts me in 4 hits, I have 0 cdr and no extra mana/attackspeed/movespeed etc I get from trinity components. I dont mind starting defensive items but starting spectres cowl on a bruiser is an insta ff
> [{quoted}](name=AlterMordred,realm=EUNE,application-id=3ErqAdtq,discussion-id=7odXPPoU,comment-id=00030000,timestamp=2019-09-09T12:01:20.244+0000) > > Ah yes and at the same time my damage starts healing the enemy team, the enemy adc melts me in 4 hits, I have 0 cdr and no extra mana/attackspeed/movespeed etc I get from trinity components. I dont mind starting defensive items but starting spectres cowl on a bruiser is an insta ff Ah yea no item darius still can decimate an adc with a full combo. thanks to conqueror
Hwke94 (NA)
: Remove Pyke Passive Heal.
And what are you going to suggest to him since he can't build health item? Think again please.
Dr Poro (EUW)
: Damn right, if you want mobility on her, you can get it through items and summoners or have an ally speed you up. Not every champ needs mobility in their kit. They probably just want to get rid of or delay her stun even further 'cause you need to be able to outplay it with your own high mobility champs right? No, not by positioning well around her immobility, that's boring. /s
> [{quoted}](name=Dr Poro,realm=EUW,application-id=3ErqAdtq,discussion-id=HV7k3mhy,comment-id=0003,timestamp=2019-09-05T21:44:30.939+0000) > > Damn right, if you want mobility on her, you can get it through items and summoners or have an ally speed you up. Not every champ needs mobility in their kit. They probably just want to get rid of or delay her stun even further 'cause you need to be able to outplay it with your own high mobility champs right? No, not by positioning well around her immobility, that's boring. /s {{item:3152}} {{item:2065}} One of these 2 items annies builds almost every games, yet it is still not enough to catch any out of position champions. The other one annie doesn't build it because it is completely garbage on her.
: lb and kat aren't mages lols
> [{quoted}](name=RemyReaper,realm=NA,application-id=3ErqAdtq,discussion-id=HV7k3mhy,comment-id=00050000,timestamp=2019-09-06T04:05:57.513+0000) > > lb and kat aren't mages lols Leblanc is a Mage/Assassins. It is literally written on her subclasses.
: Blitzcrank's W didn't change, what are you talking about?
> [{quoted}](name=Chembaron Yamada,realm=EUW,application-id=3ErqAdtq,discussion-id=ZEpEWVYA,comment-id=0000,timestamp=2019-09-05T12:18:32.427+0000) > > Blitzcrank's W didn't change, what are you talking about? Blitz W did change you casual new player, his W slows him after a couple of secs, before he could just W and would not get this horrible slow that would cripple him. What he is trying to compare is that Pyke can W during fights with no consequences and run away, but Blitzcrank is crippled at the end of his W duration.
: League is in a bad spot rn
Teemo existed way before the game ever came out to the public, everyone loved teemo and this little mascot sold soo many merchandises.
: Meanwhile in Top Lane?
Lol Ranged champion viable top.... all under 50% winrates, Viable~ Just like LS says, if you play ranged top that means you're trash.
: Which Annie buff?
> [{quoted}](name=Player3Th0mas,realm=EUW,application-id=3ErqAdtq,discussion-id=K0tfnsYR,comment-id=0000,timestamp=2019-08-28T12:12:38.523+0000) > > Which Annie buff? Molten Shield: Annie now gains 50% bonus movmeent speed that depreciates quickly over 1.5seconds. Damage reduction reduced to 8/11/14/17/20 from 16/22/28/34/40. Cooldown increased to 15seconds from 10 seconds. Mana cost increased to 40 from 20.
Comentários de Rioters
Comentários de Rioters
: I wish Riot would make utility more accessible to ANY champ who wants to improve their utility grade
Bruisers with a stun and slow or any additional CC? Heck no, why would anyone think of that. Imagine Darius being able to throw a morgana stun at you.
Comentários de Rioters
Rαy (EUW)
: Riot giving Annie more Damage/Mobility shows they are still clueless about League's biggest Problem
Are you clueless? Annie is the worst mages compare to many other mages, she deserve every buff she can. Just like Garen, Annie is super binary easy to counter and easy to play around because of her squishiness and horrible ranges.
: Rammus Now have 48.78% Winrate. WHY RAMMUS don't buff him
Armor is shit and Armor is Rammus, soo Rammus is Shit.
: It's not the scaling or the winrates that bother people. It's the complete and utter boredom and irritation of being on the wrong side of a matchup that's completely controlled and dictated by one individual. Surprising as this might sound, most people don't like being bored while playing games, and those that do have better options than League.
> [{quoted}](name=SuperLuigiLXIV,realm=NA,application-id=3ErqAdtq,discussion-id=nmY6UYEI,comment-id=0003,timestamp=2019-08-16T13:53:43.292+0000) > > It's not the scaling or the winrates that bother people. > > It's the complete and utter boredom and irritation of being on the wrong side of a matchup that's completely controlled and dictated by one individual. > > Surprising as this might sound, most people don't like being bored while playing games, and those that do have better options than League. The same concept applies to fighting Rengar or Renekton top lane. You feel completly outscaled and useless by how aggressive and how much damage they ditch out that you end up sitting under tower and feel hopeless to even try csing.
: Kennen gets outscaled? When? While he oneshots e-4 squishies with e + R W
> [{quoted}](name=Ćold As Ice,realm=EUNE,application-id=3ErqAdtq,discussion-id=nmY6UYEI,comment-id=0007,timestamp=2019-08-16T14:34:04.445+0000) > > Kennen gets outscaled? > > When? > > While he oneshots e-4 squishies with e + R W Anyone one shots a squishies late game even supports. It's the powercreep in the game thats overloaded.
Comentários de Rioters
: > [{quoted}](name=nm1010,realm=NA,application-id=3ErqAdtq,discussion-id=aWsUAeoN,comment-id=0001,timestamp=2019-08-15T19:35:39.843+0000) > > I personally don't like nerfing void when you are adding another 80 mr item into the game, but I do like the idea of adding FoN by itself. I figure the idea should be that mages that are supposed to be busting tanks innately have the means to do so, rather than Void being too overtuned so ANY mage can delete tanks. I suppose it would depend on how good the full MR suite ended up being, especially when being able to viably build all the MR is an infrequent occurrence _(you generally don't want to forego Armor unless you're against the rare all magic comp or the enemy ADC got dumpstered in lane)_.
> [{quoted}](name=Reaversal,realm=NA,application-id=3ErqAdtq,discussion-id=aWsUAeoN,comment-id=00010000,timestamp=2019-08-15T19:39:31.165+0000) > > I figure the idea should be that mages that are supposed to be busting tanks innately have the means to do so, rather than Void being too overtuned so ANY mage can delete tanks. > > I suppose it would depend on how good the full MR suite ended up being, especially when being able to viably build all the MR is an infrequent occurrence _(you generally don't want to forego Armor unless you're against the rare all magic comp or the enemy ADC got dumpstered in lane)_. As long as Bruisers don't build it and Mundo abuse it then I'm fine with Force of Nature. But please make it soo that bruisers don't abuse deathdance + Spirit visage + force of nature and heal every damage dealt to them.
: Why did Tahm Kench got even MORE nerfs
Well the solution suggested by LS was to buff Mages supports or nerf Tahm Kench. {{champion:63}} {{champion:161}} {{champion:25}} {{champion:99}}
datfatguy (OCE)
: Can Viktor still be a viable pick?
Made garbage by RIOT GAME, just play Assassins/Bruisers you'll do more damage to everyone while being just as tanky as a Tank.
: Because he's dominating the mid lane in pro games a bit too much.
> [{quoted}](name=The Djinn,realm=NA,application-id=3ErqAdtq,discussion-id=fniG6YAw,comment-id=0000,timestamp=2019-08-13T01:19:06.232+0000) > > Because he's dominating the mid lane in pro games a bit too much. He is not dominating, he is sitting there mid with Azir just chatting for 20min. Literally Riot hated watching those 2 just farm all game and shine when they have their items. Their counters are horrible because riot made them horrible. Viktor, Syndra, Annie etc. just pure garbages mages.
: Isn't Kha'Zix a bit overpowered?
{{champion:238}} Miss everything kills you with R + auto attack + duskblade + electrocute. {{champion:91}} 100 - 0 at lv 2. {{champion:107}} Top, 100 - 0 any tanks/bruisers and sustain their damage while running Graps or Conqueror.
: Lethality tends to fall off late game more than Armor Shred does.
> [{quoted}](name=MordridtheBlack,realm=NA,application-id=3ErqAdtq,discussion-id=UBdX7eTm,comment-id=0000,timestamp=2019-08-10T12:43:33.686+0000) > > Lethality tends to fall off late game more than Armor Shred does. Lethality scale with level it becomes stronger past lv 6.
: They can be countered so nothing needs to be done with them. Tanks are good as they are. Any buff on them would instantly bring back the tank meta, and nobody likes the tank meta.
> [{quoted}](name=The Kombinator,realm=EUNE,application-id=3ErqAdtq,discussion-id=iV7sudiY,comment-id=0004,timestamp=2019-08-08T08:38:38.412+0000) > > They can be countered so nothing needs to be done with them. > > Tanks are good as they are. Any buff on them would instantly bring back the tank meta, and nobody likes the tank meta. At Least the Tank Meta made other champions roles Viable unlike bruisers who literally just terminated all diversity top lane and mid. Because everyone is spamming out of their Asses AD Assassins and Bruisers.
Comentários de Rioters
Moody P (NA)
: Azir doesn't lose any lanes and out scales 90% of the roster
> [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=u863y35J,comment-id=0000,timestamp=2019-08-07T16:24:56.769+0000) > > Azir doesn't lose any lanes and out scales 90% of the roster Azir is literally garbage same goes to corki, they literally lose lanes to Assassins that nobody plays in LCS. Very few Talon games too.
Comentários de Rioters
: Aftershock was a terrible reimagining of courage of the colossus that solved no problems and added damage tbh
> [{quoted}](name=Hammermancer,realm=NA,application-id=3ErqAdtq,discussion-id=cqlL6gPI,comment-id=0000,timestamp=2019-08-05T20:13:20.001+0000) > > Aftershock was a terrible reimagining of courage of the colossus that solved no problems and added damage tbh It barely does any damage and it has counterplay to it, just don't fight them for 2.5sec? Thats literally it and you can play around the circle explosion.
Comentários de Rioters
Mianta (NA)
: Strongly recommend you to stop following Hash.. There's literally so many factors as to when that's a GOOD strat, and when that's an AWFUL one. There's not a single simple 'solution' to win a game.
> [{quoted}](name=Mianta,realm=NA,application-id=3ErqAdtq,discussion-id=oGkwlWNf,comment-id=0003,timestamp=2019-08-05T10:03:29.598+0000) > > Strongly recommend you to stop following Hash.. > There's literally so many factors as to when that's a GOOD strat, and when that's an AWFUL one. There's not a single simple 'solution' to win a game. Well if the balance team didn't follow Hashinshin, we would not have bruisers overbuffed and poke top champions winrate 47% and lower.
Comentários de Rioters
Comentários de Rioters
Comentários de Rioters
gubigubi (NA)
: Fiora is incredibly unsatisfying and unfun to play right now. Needs buffs? A rework?
: > [{quoted}](name=ApothNinja,realm=NA,application-id=3ErqAdtq,discussion-id=UMjqnNyG,comment-id=0002,timestamp=2019-07-29T20:32:41.701+0000) > > I mute more as a jungler nowadays than every other role combined. > > I went 20/1/10 as Shaco yesterday, stopped the enemy jungler from getting any dragons or barons and we won losing only one turret. Multiple times throughout the game both bot laners and the mid laner blamed me for them struggling to keep up with their opposing laners. > > Jungling right now sucks. The role has been nerfed into the ground, and "jg diff" is the easiest out for laners having a shitty game. Its been nerfed in all the wrong ways. Warding was made a luxury you couldn't afford in the early game so laners and junglers can't defend as easily from ganks and invades. Getting lvl 3 was made even harder. It's risky to go a champ that has to do 4 camps or the krug route to be made relevant if the opposing jungler can just do double buffs then perma gank 2 lanes in the meanwhile. Heaven forbid if as a jungler you get invaded and 2 of your camps stolen, you are S.O.L. and you and your team are now on a slippery slope to defeat as you get more choked for resources if the enemy doesn't throw their tempo advantage. All of this can be attributed to (but most likely not because) Riot wanting pro play not be 25 minutes snooze fest of people farming/warding/ward clearing then having 1-2 lackluster team fights. As of right now the jungle role is 100% dependent on how competent your team is, insomuch as how much they can exploit the tempo and value you create. The jungle is a power multiplier for you team, and if your team is 0 doesn't really matter how strong you are. Same is true if you have a jungler that doesn't know what they're doing or got screwed. If they do bad generally the whole team will suffer because of the inability to secure game-winning objectives. TLDR: Jungle has been slowly strangled in what they can do to get/maintain/catchup in tempo and people are tired of it.
> [{quoted}](name=Pendergast891,realm=NA,application-id=3ErqAdtq,discussion-id=UMjqnNyG,comment-id=00020000,timestamp=2019-07-30T00:00:11.230+0000) > > Its been nerfed in all the wrong ways. Warding was made a luxury you couldn't afford in the early game so laners and junglers can't defend as easily from ganks and invades. > > Getting lvl 3 was made even harder. It's risky to go a champ that has to do 4 camps or the krug route to be made relevant if the opposing jungler can just do double buffs then perma gank 2 lanes in the meanwhile. > > Heaven forbid if as a jungler you get invaded and 2 of your camps stolen, you are S.O.L. and you and your team are now on a slippery slope to defeat as you get more choked for resources if the enemy doesn't throw their tempo advantage. > > All of this can be attributed to (but most likely not because) Riot wanting pro play not be 25 minutes snooze fest of people farming/warding/ward clearing then having 1-2 lackluster team fights. > > As of right now the jungle role is 100% dependent on how competent your team is, insomuch as how much they can exploit the tempo and value you create. The jungle is a power multiplier for you team, and if your team is 0 doesn't really matter how strong you are. Same is true if you have a jungler that doesn't know what they're doing or got screwed. If they do bad generally the whole team will suffer because of the inability to secure game-winning objectives. > > TLDR: Jungle has been slowly strangled in what they can do to get/maintain/catchup in tempo and people are tired of it. Hashinshin: But you can sit in top lane and camp.
Comentários de Rioters
: LS's newest vodcast really made me think
Why listen to trash diamond 4 Hashinshin when you can listen to this guy who cares about every elo and competitive plays.
: Maybe because the pyke you were versing was 22/0/7 ?
> [{quoted}](name=Mándrakk,realm=NA,application-id=3ErqAdtq,discussion-id=opEN1dxf,comment-id=0023,timestamp=2019-07-24T23:15:27.309+0000) > > Maybe because the pyke you were versing was 22/0/7 ? He wasn't 22/0/7 for the first 15mins, he started to get 22/0/7 after the first 15 mins.
Trias000 (EUNE)
: Gangplank gets stunned by a giant ice arrow, eats an orange and is k. How is that fair? Kalista can make dragon or baron unstealable. Yasuo can block 5 ults with his basic ability. Sion can die and still take 2 turrets and an inhib. Those are some of the mechanics that seem unfair but they alone don't make a champion op.
> [{quoted}](name=Trias000,realm=EUNE,application-id=3ErqAdtq,discussion-id=opEN1dxf,comment-id=0017,timestamp=2019-07-24T13:29:44.171+0000) > > Gangplank gets stunned by a giant ice arrow, eats an orange and is k. How is that fair? > Kalista can make dragon or baron unstealable. > Yasuo can block 5 ults with his basic ability. > Sion can die and still take 2 turrets and an inhib. > Those are some of the mechanics that seem unfair but they alone don't make a champion op. I don't think you understand the concept of unfair mechanics, we are talking about an Assassin, being ignited 40% grievous wounds, alot of damage over times on top of that at 100 hp. If it was gangplank and he ate his oranges I would guarantee GP would have died.
: where's the video proof tho...? Sounds like fake news to get people to herd up and hate on pyke. Yasuo next on your agenda or what? Wait no, it's probably Riven. Definitley Riven. I can already see it, "100 Hp Riven gets ignited + aery + scorch + brand dot passive... Pressed E and Q'd away from my team and she was fine... How is this any fair? Is this Fair gameplay?" There's no way a pyke lived that unless he was a level 18, fed tank pyke that just got literally all of that damage that left him at 100 hp done to him all at once so his w would heal for a lot. Even then I don't think this is true. Come up with something believeable at the least. Like say he was 200 hp, that actually makes sense. Aery + Scorch already does enough damage to one shot someone who's at 100 hp late enough into the game where a pyke can do this and ignite + brand passive is just overkill. 200 HP would've at least made me consider this as a possiblity. Lie better please.
> [{quoted}](name=The Trent,realm=NA,application-id=3ErqAdtq,discussion-id=opEN1dxf,comment-id=000f,timestamp=2019-07-24T08:57:51.407+0000) > > where's the video proof tho...? Sounds like fake news to get people to herd up and hate on pyke. Yasuo next on your agenda or what? Wait no, it's probably Riven. Definitley Riven. I can already see it, "100 Hp Riven gets ignited + aery + scorch + brand dot passive... Pressed E and Q'd away from my team and she was fine... How is this any fair? Is this Fair gameplay?" > > There's no way a pyke lived that unless he was a level 18, fed tank pyke that just got literally all of that damage that left him at 100 hp done to him all at once so his w would heal for a lot. Even then I don't think this is true. Come up with something believeable at the least. Like say he was 200 hp, that actually makes sense. Aery + Scorch already does enough damage to one shot someone who's at 100 hp late enough into the game where a pyke can do this and ignite + brand passive is just overkill. 200 HP would've at least made me consider this as a possiblity. Lie better please. fake news watch the replay of my brand mid. Stop being ignorant and defending bad design you can even test it yourself. Level 5 Pyke vs lv 5 Brand and test it out its clearly not a Lie. Stop fake calling and being ignorant.
Comentários de Rioters
Comentários de Rioters
: I think he's pretty good He can basically shut down most AD top lanes minus a few exceptions
> [{quoted}](name=Jimmy Rustles,realm=NA,application-id=3ErqAdtq,discussion-id=OMEITpeH,comment-id=0000,timestamp=2019-07-19T03:18:59.598+0000) > > I think he's pretty good > > He can basically shut down most AD top lanes minus a few exceptions Shutting down Renekton, who's popularity just recently spiked over 12% pickrate? yea ok...
: no way you had 600 armor with two armor items and boots you were at the range of 250-300 max, and that was a full lethality lee sin with ga so most of that armor is useless
> [{quoted}](name=LuxButt99,realm=NA,application-id=3ErqAdtq,discussion-id=T2YXuoyT,comment-id=0001,timestamp=2019-07-19T12:53:27.845+0000) > > no way you had 600 armor with two armor items and boots > you were at the range of 250-300 max, and that was a full lethality lee sin with ga so most of that armor is useless If you max W on Malphite you get way way more armor.
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