Arammus (EUW)
: pls ban this dude all he does is run it down for literally 100 games a day
Jaspers (EUW)
: Wait, so when you ult her if her shroud is already up, it goes with her? Wolf isn't even taken with Lamb and he's part of the bloody champ.
> [{quoted}](name=Jaspers,realm=EUW,application-id=3ErqAdtq,discussion-id=rJri045N,comment-id=0000,timestamp=2019-12-14T13:26:02.865+0000) > > Wait, so when you ult her if her shroud is already up, it goes with her? > > Wolf isn't even taken with Lamb and he's part of the bloody champ. Ya if this is the interaction that's kinda crazy. I definitely don't like that
: > [{quoted}](name=Purple Blueberry,realm=EUW,application-id=3ErqAdtq,discussion-id=J9fccG5I,comment-id=0017,timestamp=2019-12-12T17:15:50.510+0000) > > yea no lets not blame it all on the runes its def the champ itself hes way too easy to play for how strong he is, best part is i still see morde's easily kill people even though they inted 2 early kills which is just dumb as fuck but that seems to be riots new design philosopy anyways > make every new rework or champ less punishing and aids and make sure they can always retialate even after piss inting I will not deny his scaling probably needs tuning down a bit on his Q or the spell pen removed on his E (not sure why this exists), but conqueror on top of the other sustain runes is what's kinda enabling him right now.
> [{quoted}](name=Iron Phantom,realm=EUW,application-id=3ErqAdtq,discussion-id=J9fccG5I,comment-id=00170000,timestamp=2019-12-12T17:27:03.574+0000) > > I will not deny his scaling probably needs tuning down a bit on his Q or the spell pen removed on his E (not sure why this exists), but conqueror on top of the other sustain runes is what's kinda enabling him right now. Morde E is just Darius E but AP. That's why it exists, but there are so many ways of dealing with Morde. And there have to be champions that are easy to play or you won't have people picking up the game.
: Yes, but in almost all cases, reducing the duration of the slow is better than reducing the power of the slow. A slow of even as little as 15% still means the other champion will have a net velocity to catch/kite you. Reducing the duration is always better in 99% of cases.
> [{quoted}](name=Sewer Side,realm=OCE,application-id=3ErqAdtq,discussion-id=dLt9nGPq,comment-id=000300000000,timestamp=2019-12-12T14:19:57.701+0000) > > Yes, but in almost all cases, reducing the duration of the slow is better than reducing the power of the slow. > > A slow of even as little as 15% still means the other champion will have a net velocity to catch/kite you. Reducing the duration is always better in 99% of cases. Well I think what OP is requesting here is that we have the option to build both. Mercs to reduce the duration and whatever other tenacity you want to buy. But adding slow reduction in general doesn't seem like a bad idea. Because obviously there would need to be some trade off if you decide to build it.
: Has it been so long since champions with slows instead of stuns has come out that people have forgotten what tenacity does? it does exactly what your asking for and there is plenty of it in game you just never build it.
Correct me if I'm wrong but tenacity will decrease the duration of the slow but not the power of it, right?
CyberPhobic (EUNE)
: Ok so can we stop pretending Mordekaiser is fine?
You can counter morde with mobility and range which is what a lot of top lane picks are these days. That being said into melee matchups if he can get ahead early he destroys. But I don't think he's anymore broken than some other champs.
: > [{quoted}](name=Rockman,realm=NA,application-id=yrc23zHg,discussion-id=uagooe8G,comment-id=,timestamp=2019-12-08T16:54:50.144+0000) > > http://puu.sh/ENcAH/63e987b279.jpg (Profanity removed by moderation - CaliCoastReplay) Since when do you get to decide what your teammates can and cant play
> [{quoted}](name=KrypticBeing,realm=NA,application-id=yrc23zHg,discussion-id=uagooe8G,comment-id=0002,timestamp=2019-12-08T22:43:56.081+0000) > > _**--Removed--**_ Since when do you get to decide what your teammates can and cant play Since when does this have anything to do with sexuality? Oh you meant that it was stupid or ridiculous? Maybe you should choose your words better then.
Tenarin (NA)
: > [{quoted}](name=CourtWizardAhri,realm=NA,application-id=A8FQeEA8,discussion-id=tt2f8FJo,comment-id=0000,timestamp=2019-12-03T18:09:36.001+0000) > > Draft? Blind pick doesn't have to have all these flaws. In blind, you don't see the enemy team and it's also the only time you see the same champ on both teams. I gave a really good explanation but i'm about 90% sure people voting "no" just didn't read it. They read the question and voted no. Highly recommend people read everything I typed above. Or maybe it's auto-lockers voting no, because this will kill their strategy. Also Draft takes forever. Most people I know go blind if they don't have time to sit there and wait for bans and alternating picks, It takes like 5-10 minutes just to get into game. From what I see, the main reasons for Blind pick are everything I just mentioned, and perhaps avoiding the whole process of countering. I don't see why it is necessary to go through all this trouble calling roles and figuring out who is going where. How many games have you guys had where you had 2 mid raging at each other, or 2 junglers, or 2 adc's fighting over cs and one ragequits? I get this kind of shit all the time.
> [{quoted}](name=uwillneverclimb,realm=NA,application-id=A8FQeEA8,discussion-id=tt2f8FJo,comment-id=00000000,timestamp=2019-12-03T18:25:31.400+0000) > > Blind pick doesn't have to have all these flaws. In blind, you don't see the enemy team and it's also the only time you see the same champ on both teams. I gave a really good explanation but i'm about 90% sure people voting "no" just didn't read it. They read the question and voted no. > > Highly recommend people read everything I typed above. Or maybe it's auto-lockers voting no, because this will kill their strategy. > > Also Draft takes forever. Most people I know go blind if they don't have time to sit there and wait for bans and alternating picks, It takes like 5-10 minutes just to get into game. > > From what I see, the main reasons for Blind pick are everything I just mentioned, and perhaps avoiding the whole process of countering. I don't see why it is necessary to go through all this trouble calling roles and figuring out who is going where. How many games have you guys had where you had 2 mid raging at each other, or 2 junglers, or 2 adc's fighting over cs and one ragequits? I get this kind of shit all the time. Definitely read the post. Still voted no. It's just unnecessary.
Dave128 (NA)
: If they want to enforce this meta so hard then why not make the item only purchasable by the player in the support role? Seems like that would fix most of the issues. That being said, there are a number of situations where a support would need to CS early game as well. Lets say your ADC over steps and dies with a stacked wave pushing in. Why is the support punished for trying to CS those waves that would otherwise just crash into tower? If they die again and you are in the same situation you are punished for buying the support item and needing to CS. As others have said (and resonates particularly with support mains) is that you can't control your team and sometimes you just gotta CS. Whether it's swapping lanes for a DC'd player, a terrible bot laner that leaves you no choice but to CS under tower, or just defending the base late game. I don't think that support role is trash or anything with new items and systems, it just feels really bad when you are **punished** for CSing waves when it is **necessary** as a support player.
> [{quoted}](name=Dave128,realm=NA,application-id=3ErqAdtq,discussion-id=NwKXVd6e,comment-id=0008,timestamp=2019-12-03T18:59:59.223+0000) > > If they want to enforce this meta so hard then why not make the item only purchasable by the player in the support role? Seems like that would fix most of the issues. That being said, there are a number of situations where a support would need to CS early game as well. Lets say your ADC over steps and dies with a stacked wave pushing in. Why is the support punished for trying to CS those waves that would otherwise just crash into tower? If they die again and you are in the same situation you are punished for buying the support item and needing to CS. > > As others have said (and resonates particularly with support mains) is that you can't control your team and sometimes you just gotta CS. Whether it's swapping lanes for a DC'd player, a terrible bot laner that leaves you no choice but to CS under tower, or just defending the base late game. I don't think that support role is trash or anything with new items and systems, it just feels really bad when you are **punished** for CSing waves when it is **necessary** as a support player. If people didn't troll so hard we wouldn't even have to worry about it. And the reason it can't only be purchasable by the support role is due to autofills and people swapping in Champ select.
: Pulsefire Thresh looks like garbage...
I agree that the head does look odd, but other than that I think it look pretty dope. Not my favorite skin but I still like it. The Flay animation is definitely dope.
EATARI (NA)
: I for one, prefer the new one. The larger portraits carry more character and are visible without leaning into the computer screen for me.
> [{quoted}](name=EATARI,realm=NA,application-id=yrc23zHg,discussion-id=HW6qAU0l,comment-id=0002,timestamp=2019-11-06T15:11:28.396+0000) > > I for one, prefer the new one. The larger portraits carry more character and are visible without leaning into the computer screen for me. I really like the bigger portraits as well.
: It sounds like you didn't read the post correctly then. If I didn't like the mode at all I wouldn't bother to make a thread about it. It's possible to criticize things you like, to point out how they could be better, and to tell the devs what parts are good and bad about it.
> [{quoted}](name=Häßlich,realm=NA,application-id=RaE1aOE7,discussion-id=TNGAd2mJ,comment-id=00000000,timestamp=2019-10-26T18:54:25.723+0000) > > It sounds like you didn't read the post correctly then. If I didn't like the mode at all I wouldn't bother to make a thread about it. It's possible to criticize things you like, to point out how they could be better, and to tell the devs what parts are good and bad about it. If you take away/change the things you want changed that takes away the essence of the mode. The point of the mode is the randomness and luck factor. That's what makes it super frustrating but also super fun. Just like any card game that has strategy and you play the odds but sometimes you fall victim to the "luck of the draw"
: When it's Oct. 28, but you're European
Does anyone know a particular time it is supposed to update? Or a time it normally does?
: My issues with TFT--probably not alone in them
It sounds like you just don't like this mode.
Smyrage (EUNE)
: I know there are more interesting balance discussions right now
That's literally never going to happen. Pro Play is full of global ults and they can be used very effectively. Zhonya's is the counter. You're right that you can't Zhonya's everytime he ults. But you can Zhonya's every time his ult would actually kill you.
: It's commingout day
First of all you can come out as much more than just "gay" and secondly if ya'll don't think Garen is a big ol' power bottom then you need to check yourselves lol.
Thilmer (EUW)
: Ridiculous racial controversy gets former cosplay champion banned.
You can easily Cosplay someone of a different race without painting your skin. Plain and simple. There is NEVER an excuse to paint your skin or face a different skin tone in order to cosplay.
Jorban (NA)
: Welcome to Worlds Mission
Maybe it was just me but I logged in last night and after the first 20 minutes of the VOD I was watching had my rewards. Maybe it's just fixed now?

trfatboy22

Nível 61 (NA)
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