: Got absolutely steamrolled by a 4 support/Jax team a while ago. Was Raka, Janna, Ivern, and Yuumi. Ivern/Yuumi could almost 2v4 at the beginning and then later on they just stuck on Jax's ass and made him power through absolutely anything we could do
> [{quoted}](name=Vee is Here,realm=EUW,application-id=3ErqAdtq,discussion-id=7mbVEvvA,comment-id=0006,timestamp=2019-10-30T15:57:33.901+0000) > > Got absolutely steamrolled by a 4 support/Jax team a while ago. Was Raka, Janna, Ivern, and Yuumi. Ivern/Yuumi could almost 2v4 at the beginning and then later on they just stuck on Jax's ass and made him power through absolutely anything we could do if you lost to an ivern in urf, you are bad. with the utmost respect.
Xhaiden (EUNE)
: > [{quoted}](name=Wilk Rycerz,realm=NA,application-id=3ErqAdtq,discussion-id=4TAZvo9K,comment-id=000100000000,timestamp=2019-08-18T15:38:27.100+0000) > > Literally the entire point of a full rework. "Full" Rework = "A New Champion Altogether." Aatrox was basically "Recycled" - and in his place they created a new champion with same name - somehow inspired from the old model. Simply put it... Aatrox lost its core identity (which was derived from his old kit) - and thus... the new Aatrox feels more like an impostor. Would have been better (more interesting too) - if they killed Aatrox instead (if he was depicted as being slain by one of the other champions) - and this new champion was his younger sibling Utraax... another fallen Ascend. Even more than that... Aatrox was the only connection he still had to this world - so when this connection was broken... he was consumed by despair, hate and revenge for this world. A deep state of darkness shrouded in the corrupted fire of its former self, which in turn - would make Utraax the ultimate Darkin. One whom surpasses even Aatrox in his thirst for destruction. AAtrox... https://www.youtube.com/watch?v=5zUYdcVtpa8 vs. https://www.youtube.com/watch?v=gLfxBMc-7j4&t=179s Utraax maybe... clearly not the same Champion. I can agree that Reworks are a necessity for a game like LoL - since almost 10 years have passed since its release - and a lot has changed since then in terms of graphics (not to mention, even for 2009 - LoL was kinda outdated in terms of graphics... closer to 2000 than 2010). And that's just it - graphical reworks are more than welcome. Same can't be said about reworking the whole ability kit - which in turn could make the reworked champ feel like a new champ altogether (as mentioned above - a champ that lost its core identity - and thus it feels more like an impostor). Take Ezreal - for example. Now that's a champion that was properly reworked. And same goes for Pantheon. Even tho Ez's kit was modified only slightly (they changed the way W works) - and Pantheon's changes are more pronounced - all the abilities maintained their core identity. And thus.. Ezreal is still Ezreal - and Pantheon is still Pantheon. Both champions clearly "evolved" from their old-self - instead of being changed to the point where they're barely recognizable (mainly cause of baring the same name and a similar appearance). Imagine a new Spiderman movie undergoing a similar rework - where they removed its webbing abilities - and instead... they attached 8 legs to its reworked suit - and that's what he uses now to walk on buildings and "jump" from one building to another. They also attached some laser cannons on his back - which are capable of auto-aiming the targets (like the ones from Predator) - he just has to position himself properly. Sure, some people might like the new Spiderman - but for those whom are familiar with the old version - the new Spiderman would feel/look more like an impostor.
> [{quoted}](name=Xhaiden,realm=EUNE,application-id=3ErqAdtq,discussion-id=4TAZvo9K,comment-id=0001000000000005,timestamp=2019-08-19T13:29:10.169+0000) > > "Full" Rework = "A New Champion Altogether." > > Aatrox was basically "Recycled" - and in his place they created a new champion with same name - somehow inspired from the old model. Simply put it... Aatrox lost its core identity (which was derived from his old kit) - and thus... the new Aatrox feels more like an impostor. Would have been better (more interesting too) - if they killed Aatrox instead (if he was depicted as being slain by one of the other champions) - and this new champion was his younger sibling Utraax... another fallen Ascend. Even more than that... Aatrox was the only connection he still had to this world - so when this connection was broken... he was consumed by despair, hate and revenge for this world. A deep state of darkness shrouded in the corrupted fire of its former self, which in turn - would make Utraax the ultimate Darkin. One whom surpasses even Aatrox in his thirst for destruction. > > I can agree that Reworks are a necessity for a game like LoL - since almost 10 years has passes since its release - and a lot has changed since then in terms of graphics (not to mention, even for 2009 - LoL was kinda outdated in terms of graphics... closer to 2000 than 2010). And that's just it - graphical reworks are more than welcome. Same can't be said about reworking the whole ability kit - which in turn could make the reworked champ feel like a new champ altogether (as mentioned above - a champ that lost its core identity - and thus it feels more like an impostor). > > Take Ezreal for example. Now that's a champion that was properly reworked. And same goes for Pantheon. Even tho Ez's kit was modified only slightly (they changed the way W works) - and Pantheon's changes are more pronounced - all the abilities maintained their core identity. And thus.. Ezreal is still Ezreal - and Pantheon is still Pantheon. Both champions clearly "evolved" from their old-self - instead of being changed to the point where they're barely recognizable (mainly cause of baring the same name and a similar appearance). Imagine a new Spiderman movie undergoing a similar rework - where they removed its webbing abilities. Instead they attached 8 legs to its reworked suit - and that's what he uses to walk on buildings and "jump" from one building to another. They also attached some laser cannons on his back - which are capable of auto-aiming the targets (like the ones from predator) - he just has to position himself properly. Sure, some people mike like the new Spiderman - but for those who are familiar with old version - the new Spiderman would feel/look more like an impostor. Pantheon is no longer an assassin. He now fills in a role similar to jayce. That's largely different.
: Pantheon was a good rework His kit still plays similarly, the only reason to hate his new one is if you got used to the point and click Q. New Q is better, new passive is better, new E gives him flexibility, just a better and less polarized kit. Aatrox makes me cry though, but I was an old school APtrox player, and thats what I miss.
> [{quoted}](name=Cry4 Azykan,realm=NA,application-id=3ErqAdtq,discussion-id=4TAZvo9K,comment-id=000a,timestamp=2019-08-18T17:15:41.799+0000) > > Pantheon was a good rework > His kit still plays similarly, the only reason to hate his new one is if you got used to the point and click Q. New Q is better, new passive is better, new E gives him flexibility, just a better and less polarized kit. > > Aatrox makes me cry though, but I was an old school APtrox player, and thats what I miss. Old aatrox was weak though. I liked him and felt like he had a certain niche where he could snowball, but when he didn't, he was useless. The rework revived him and honestly, I dread vsing him in lane. feels op. so much sustain, range, mobility and damage. Pantheon was basically ripped apart. panth has less damage on literally all his skills, despite them now all being nerfed. You can flash/dash his stun, his q is a skill shot which does less damage (when you get about 40-60 ad the mortal version starts to do more than the old one but still less damage overall) and to make it worse, the execute is ONLY on the q and only on the thrown version of the Q, the entire duration of his e is 1 auto of damage. The invulnerability isn't actually useful. its a gimmick. Like a shit version of kayle's ulti. You just don't attack him because while he is doing it, he isn't actually hurting anyone, he is slower than his allies, and you will be able to either catch him out, or destroy the team defending him. He has indirect nerfs to him as well. Deaths dance was great on him because his q was single target, now there isn't a lifesteal item that's actually good on him, so you lose every lane that has sustain. His ulti does less damage, is more obvious, is more delayed, and comes in on an angle, giving you even more time to escape. because its long and thin, its easier to just walk slightly to the side and drop your cc on him, where as with his old ultimate, only like 3 champs could reach their cc from a safe distance. it was simple, but effective. Finally he has no auto attack resets. his q is slow and clunky, his e doesn't transition well into his other skills. you would think a rework would run smoother. in reality it does not. old panth had his kit chain in AND out so smoothly. Not riven smoothly, but smoothly. His passive is shit. period. that's all that discussion needs. he would still be weaker than old panth if mortal only took 3 charges. that's how heavy this nerf is. His old passive was subtle, and if you played right, you could bait an easy double kill out during lane phase. now, panth has no chance 2v1 early. panth has received 2 buffs in all of these nerfs. buff 1, the shield on the E is the obvious one. the reason why no one wants panth buffed, which has plenty of flaws, but mobility and defence are still objectively a buff, even if they are realistically useless due to the dps and obvious nature of the e. buff 2, the triple auto on the stun. Its shit, but its a buff none the less. 150% damage. that's what those 3 auto's give you. 50% increase in an auto attacks damage. once every 13 seconds. Literally everything else is a nerf.
: From what I'm seeing the problem is that there's very little damage on his E when people were expecting there to be a lot. He definitely does the same damage, but it appears to have been shifted almost entirely onto his Q. If he actually received any buff to his E he'd be unbearable to lane against considering the invincibility he gets.
> [{quoted}](name=BlackKnightJack,realm=NA,application-id=3ErqAdtq,discussion-id=8lMownwT,comment-id=0000,timestamp=2019-08-16T04:17:41.640+0000) > > From what I'm seeing the problem is that there's very little damage on his E when people were expecting there to be a lot. He definitely does the same damage, but it appears to have been shifted almost entirely onto his Q. If he actually received any buff to his E he'd be unbearable to lane against considering the invincibility he gets. He's old q hits harder. the only exception is late game empowered q.
: What's with the new launcher?
slow down login process. that's about it.

WraithSlayer01

Nível 183 (OCE)
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